Search found 45 matches
- Mon Dec 31, 2012 5:50 pm
- Forum: Support and Development
- Topic: Help with Bow&Arrow
- Replies: 10
- Views: 5009
Re: Help with Bow&Arrow
I don't known why this isn't working can someone have a look
- Sat Dec 29, 2012 11:53 am
- Forum: Support and Development
- Topic: Help with Bow&Arrow
- Replies: 10
- Views: 5009
Re: Help with Bow&Arrow
What I want to try and do is on mouse press create a table like this one. Objects.Arrow = {} Objects.Arrow.body = love.physics.newBody( World, ArrowX, ArrowY, "dynamic") Objects.Arrow.shape = love.physics.newRectangleShape( 10, 3 ) Objects.Arrow.fixture = love.physics.newFixture( Objects.A...
- Fri Dec 28, 2012 1:09 am
- Forum: Support and Development
- Topic: Help with Bow&Arrow
- Replies: 10
- Views: 5009
Re: Help with Bow&Arrow
Anyone...?
- Mon Dec 24, 2012 9:23 pm
- Forum: Support and Development
- Topic: Help with Bow&Arrow
- Replies: 10
- Views: 5009
Re: Help with Bow&Arrow
Can someone tell me why this is wrong function love.mousepressed( MX, MY, button ) --Arrow if button == "l" then Table_pos = Table_pos + 1 table.insert(Objects.Arrow.body, Table_pos, love.physics.newBody( World, ArrowX, ArrowY, "dynamic")) table.insert(Objects.Arrow.shape, Table_...
- Mon Dec 24, 2012 12:48 pm
- Forum: Support and Development
- Topic: Help with Bow&Arrow
- Replies: 10
- Views: 5009
Help with Bow&Arrow
Well I am trying to think how I would make the Arrow move I don't really know how to go about making it but I guess I would need to use table.insert table.remove to add in the new arrows and I would also need to get the direction between the player and the mouse So how can I go about making this ANY...
- Tue Dec 18, 2012 3:27 pm
- Forum: Support and Development
- Topic: Can you help with Collision Callbacks
- Replies: 2
- Views: 3080
- Tue Dec 18, 2012 2:09 pm
- Forum: Support and Development
- Topic: Jumping not working well
- Replies: 6
- Views: 4301
Re: Jumping not working well
Thank you so much rexjericho
- Sun Dec 16, 2012 9:49 pm
- Forum: Support and Development
- Topic: Can you help with Collision Callbacks
- Replies: 2
- Views: 3080
Can you help with Collision Callbacks
I have started looking at the CollisionCallbacks tutorial and in it it said on the page A list of functions you can use on contacts can be found at the Contact page. and on the contacts page there is Contact:isTouching and i wonder how to use it? Also how can I find out what fixtures collided with e...
- Sun Dec 16, 2012 9:12 pm
- Forum: Support and Development
- Topic: Jumping not working well
- Replies: 6
- Views: 4301
Re: Jumping not working well
OK I think I did it wrong before I was doing -- put this wherever you'd put a regular function function love.keypressed(key) -- if the key that was just pressed is the space key: if key == " " or "w" or "up" then -- do all your jumping stuff end end When I should do -- ...
- Sat Dec 15, 2012 4:19 pm
- Forum: Support and Development
- Topic: Jumping not working well
- Replies: 6
- Views: 4301
Re: Jumping not working well
I did what you said and it still doesn't work well can you have a look at it and tell me if I have done it wrong.
Also when I press "a" and "d" it sometimes jumps.
Also when I press "a" and "d" it sometimes jumps.