Search found 343 matches
- Sat Feb 13, 2016 7:12 pm
- Forum: Support and Development
- Topic: How to make polished graphical effects
- Replies: 3
- Views: 3162
How to make polished graphical effects
How do you create fancy effects for your games? A game that does this very well, is twofold inc. Every touch is very responsive, things bounce and slide around and everything feels very satisfying. An example is that when you complete a line, there is a little line in the same color that flies up to...
- Fri Feb 12, 2016 11:49 pm
- Forum: Support and Development
- Topic: [SOLVED]Simple Countdown doesnt work.
- Replies: 5
- Views: 4927
Re: Simple Countdown doesnt work.
Code: Select all
if gameOver = true then
Code: Select all
if gameOver == true then
Alternatively, you can simply write
Code: Select all
if gameOver then
- Sun Feb 07, 2016 8:54 pm
- Forum: Games and Creations
- Topic: Unnamed Bejeweled-like puzzle game!
- Replies: 17
- Views: 11892
Re: Unnamed Bejeweled-like puzzle game!
wow, very cool!!
- Tue Feb 02, 2016 7:25 pm
- Forum: Support and Development
- Topic: Developing a JRPG
- Replies: 4
- Views: 4876
Re: Developing a JRPG
I've also been wondering how to structure all those things! Would also greatly appreciate an answer
- Sat Jan 30, 2016 9:52 pm
- Forum: General
- Topic: How to make actual games
- Replies: 9
- Views: 6757
Re: How to make actual games
Doesn't matter, as long as the answer is helpful
- Sat Jan 30, 2016 9:31 pm
- Forum: General
- Topic: How to make actual games
- Replies: 9
- Views: 6757
How to make actual games
How do you make an actual game? By that I mean a game that is professional and can be released. There seems to be a lot of stuff going on, like gamestates, menus, graphical effects and a lot more, doesn't the code become cluttered? How do professional game developers structure their games?
- Sat Jan 30, 2016 6:46 pm
- Forum: Support and Development
- Topic: Common game translations
- Replies: 93
- Views: 69951
Re: Common game translations
I speak Norwegian if you need help with that
- Sun Jan 24, 2016 10:28 am
- Forum: Support and Development
- Topic: Swiping in Android port
- Replies: 6
- Views: 5512
Re: Swiping in Android port
I'm using the 0.10.0 version.
- Sat Jan 23, 2016 10:56 pm
- Forum: Support and Development
- Topic: How to cleanly exit game on Android
- Replies: 5
- Views: 3770
Re: How to cleanly exit game on Android
Do I need to register a user if I want to post an issue?
- Sat Jan 23, 2016 10:53 pm
- Forum: Support and Development
- Topic: Swiping in Android port
- Replies: 6
- Views: 5512
Re: Swiping in Android port
What do you mean by Martin's port? Isn't that the official Löve one?EDIT: Try to avoid Martin's android-sdl port (terrific work but there's official support now).