Search found 9 matches
- Sun Nov 23, 2014 12:15 pm
- Forum: Games and Creations
- Topic: Löve tetris v0.8 (Upd 23-11-2014)
- Replies: 16
- Views: 11865
Re: Löve tetris v0.8 (Upd 23-11-2014)
Released v0.8. See first post.
- Tue Oct 15, 2013 9:20 pm
- Forum: General
- Topic: Offline LÖVE documentation for download
- Replies: 106
- Views: 712523
Re: Offline LÖVE documentation for download
How do you filter out other languages in httrack, or just deleted manually?
- Thu Sep 12, 2013 9:42 pm
- Forum: Games and Creations
- Topic: Löve tetris v0.8 (Upd 23-11-2014)
- Replies: 16
- Views: 11865
Re: Löve tetris
Released new version. Need some feedback. Please configure delays in data.lua in rules table. Post comfortable values here.
- Mon Sep 09, 2013 10:20 pm
- Forum: Games and Creations
- Topic: Löve tetris v0.8 (Upd 23-11-2014)
- Replies: 16
- Views: 11865
Re: Löve tetris
Implemented 'Random Generator' randomizer.
- Mon Sep 09, 2013 5:46 pm
- Forum: Games and Creations
- Topic: Löve tetris v0.8 (Upd 23-11-2014)
- Replies: 16
- Views: 11865
Re: Löve tetris
I think, it will be to difficult for player. It will be better to make figure move fast after delay when key is hold.Ranguna259 wrote:Can't you just add the movedown code in love.update() and assign it a different key for speedup ?
- Mon Sep 09, 2013 5:31 pm
- Forum: Games and Creations
- Topic: Löve tetris v0.8 (Upd 23-11-2014)
- Replies: 16
- Views: 11865
Re: Löve tetris
Thanks for replies, buddies. The stright lines are way to rare With regards to the random generator, now game uses just random number generator provided by Lua, nothing special -> will be replaced by generator with history to prevent multiple identical figures. For now, it hardcorely encreases diffi...
- Mon Sep 09, 2013 3:16 pm
- Forum: Games and Creations
- Topic: Löve tetris v0.8 (Upd 23-11-2014)
- Replies: 16
- Views: 11865
Löve tetris v0.8 (Upd 23-11-2014)
Tetris made with Löve2d. Hint: you can edit some options in data.lua Github: love-tetris Download: v0.8 (Latest) Version 0.8: Configurable number of figure previews Scoring system. Difficulty system. You can edit difficulty_modifier in rules table. Version 0.7: Configurable key autorepeat Frame base...
- Mon May 07, 2012 7:17 pm
- Forum: Libraries and Tools
- Topic: Löve Frames - A GUI Library
- Replies: 406
- Views: 373573
Re: Löve Frames - A GUI Library
HI! It's greatest LOVE GUI library i have ever seen :awesome: I think you may add multiline text editor with scrolling, when the text is beyong the box. Maybe adding support of quads for interface images can make gui more flexible. Please, make a list of upcoming features. Thanks! I wish you inspira...
- Wed Mar 28, 2012 8:20 am
- Forum: Libraries and Tools
- Topic: stateful.lua
- Replies: 88
- Views: 56581
Re: stateful.lua
Hi Kikito! :) I'm trying to make tower defense and i have the following structure of states: App:include('Stateful') |-App:addState('GameState') | |-App:addState('PlayState') | |-App:addState('EditorState') |-App:addState('Menu') |-App:addState('Option') |etc GameState renders the map itself and Pla...