Search found 3 matches
- Fri Apr 20, 2012 3:57 pm
- Forum: Libraries and Tools
- Topic: I Love Gameboy
- Replies: 69
- Views: 31554
Re: I Love Gameboy
Of course I tried the same trick in these 3 Functions: UpdateTimers() UpdateScreen() UpdateInterupts() but it either made no difference or even got slower! There must be a reason why there are a lot of tips what to do or not to do to optimize for LuaJIT ;-) One should always keep in mind that things...
- Fri Apr 20, 2012 3:07 am
- Forum: Libraries and Tools
- Topic: I Love Gameboy
- Replies: 69
- Views: 31554
Re: I Love Gameboy
So i was trying do do some optimations to the emulation but had no success because the gameboy always crashed at some point. When I set a loop do do nothing to see if this causes the crash I noticed that the speed got a lot better! It most certanly has something to do with the optimations LuaJIT doe...
- Thu Apr 19, 2012 12:50 am
- Forum: Libraries and Tools
- Topic: I Love Gameboy
- Replies: 69
- Views: 31554
Re: I Love Gameboy
Hi, I found the Problem that causes the "ghosting" when a canvas is used. The default PointStyle seems to be "smooth" but for your "draw only pixels that changed" approach ist is important that exact Pixels are drawn to the canvas and not smooth Points. So if you add lo...