Search found 10 matches
- Mon Nov 07, 2011 10:34 am
- Forum: Support and Development
- Topic: Respawning enemies?
- Replies: 1
- Views: 1191
Respawning enemies?
Hi guys, I'm trying to respawn enemies on my map, every time one leaves the level at x = 0. I figured this would be done with a for loop but i'm not sure how to code it. Would there be a way of varying the rate to speed up over time and to continue indefinitely? Cheers. (Also, seems to be running wh...
- Fri Oct 28, 2011 9:58 am
- Forum: Support and Development
- Topic: Help with Changing a sprite using quads and love.update
- Replies: 7
- Views: 3963
Re: Help with Changing a sprite using quads and love.update
thanks guys. help is greatly appreciated.
- Thu Oct 27, 2011 3:56 pm
- Forum: Support and Development
- Topic: Help with Changing a sprite using quads and love.update
- Replies: 7
- Views: 3963
Re: Help with Changing a sprite using quads and love.update
Hi guys. I followed your advice and got my character sprite changing and moving in a satisfactory manner, however when i tried to use the same approach (love.graphics.drawq) for an enemy sprite I'm getting the same Love error (Incorrect parameter type: expected Image). I don't understand why it does...
- Thu Oct 27, 2011 1:11 pm
- Forum: Support and Development
- Topic: Soooo.....platform jumping?
- Replies: 7
- Views: 2622
Re: Soooo.....platform jumping?
Thanks too guys. I'm working on it now.
- Thu Oct 27, 2011 11:33 am
- Forum: Support and Development
- Topic: Soooo.....platform jumping?
- Replies: 7
- Views: 2622
Re: Soooo.....platform jumping?
Cheers, I'll have a go at it and come back if i get stuck.
- Thu Oct 27, 2011 10:25 am
- Forum: Support and Development
- Topic: Soooo.....platform jumping?
- Replies: 7
- Views: 2622
Soooo.....platform jumping?
I've searched the forum for posts about jumping and I saw that there were a number of them already. All of them required some sort of velocity or direction in order to function though. The project i'm working on at the moment is my first and the movements that i've done so far are very rudimentary, ...
- Thu Oct 27, 2011 9:26 am
- Forum: Support and Development
- Topic: Help with Changing a sprite using quads and love.update
- Replies: 7
- Views: 3963
Re: Help with Changing a sprite using quads and love.update
Thanks very much for your answers guys. Very helpful.
- Wed Oct 26, 2011 3:37 pm
- Forum: Support and Development
- Topic: Help with Changing a sprite using quads and love.update
- Replies: 7
- Views: 3963
Help with Changing a sprite using quads and love.update
Hello, I'm just in the process of trying to create my first game and im attempting to move the character along the x-axis and changing the sprite to indicate direction with each love.keyboard.isDown. I've set up a quad with different orientations of my character sprite using a technique i saw in a t...
- Mon Oct 24, 2011 1:04 pm
- Forum: Support and Development
- Topic: Attempt to call field 'keypressed'(a nil value) - noob help
- Replies: 2
- Views: 3630
Re: Attempt to call field 'keypressed'(a nil value) - noob h
thanks very much for your help. i appreciate you listing the issues with it aswell rather than just fixing it.
much obliged.
much obliged.
- Mon Oct 24, 2011 10:44 am
- Forum: Support and Development
- Topic: Attempt to call field 'keypressed'(a nil value) - noob help
- Replies: 2
- Views: 3630
Attempt to call field 'keypressed'(a nil value) - noob help
Hi there, I'm very new to scripting as a whole so please forgive me if i take any liberties. I'm writing a basic random name generator as an intro to love 2D but i keep recieving the same error about the love.keypressed function. I'm sure it's something super simple but i've checked the wiki and the...