Search found 3 matches
- Tue Mar 13, 2012 6:54 pm
- Forum: General
- Topic: roll my own scene graph or find a library?
- Replies: 5
- Views: 3268
Re: roll my own scene graph or find a library?
Cool, thanks a lot for your answers, Miko!
- Mon Mar 12, 2012 5:58 am
- Forum: General
- Topic: roll my own scene graph or find a library?
- Replies: 5
- Views: 3268
Re: roll my own scene graph or find a library?
Thanks for your responses, Miko and Slime. Can I ask three follow up questions? 1. Slime, what do you mean by "fill rate bound"? I realize it's a low-level graphics concept, but I have never worked below a certain level of abstraction before with computer graphics, which is why I'm interes...
- Thu Mar 08, 2012 8:04 pm
- Forum: General
- Topic: roll my own scene graph or find a library?
- Replies: 5
- Views: 3268
roll my own scene graph or find a library?
Hi all, I am looking for a way to manipulate graphical objects in a simple hierarchy with efficient rendering. Do Love developers typically roll their own scene graph libraries, or is there one out there with the basics? - add/remove/reindex children nodes - translate/transform a scene node - draw a...