Search found 7 matches

by Nergal
Fri Oct 28, 2011 3:04 am
Forum: General
Topic: Avatars: OBEY!
Replies: 763
Views: 1193877

Re: Avatars: OBEY!

Figured if I'm going to be here for a while I should get one of these fancy avatars and ... what was that ... I hear and obey ...
by Nergal
Fri Oct 28, 2011 2:23 am
Forum: Libraries and Tools
Topic: Making some noise! (Simplex style)
Replies: 5
Views: 4566

Re: Making some noise! (Simplex style)

slime wrote:A huge portion of the speed increase from it is because it uses LuaJIT's FFI to use C datatypes, so it can't be ported straight to pure Lua.
I completely missed that. Thanks for pointing that out so I didn't waist a bunch of time trying to get it to work. :)
by Nergal
Fri Oct 28, 2011 2:12 am
Forum: Libraries and Tools
Topic: Making some noise! (Simplex style)
Replies: 5
Views: 4566

Re: Making some noise! (Simplex style)

Hey, that looks pretty good slime. It actually looks like it would run in straight Lua as well however... unless I'm mistaken. Going over it, it actually looks quite a bit better than the implementation I'm using. I'm going to test it out and see. I agree LuaJIT is definitely a better approach for s...
by Nergal
Fri Oct 28, 2011 1:21 am
Forum: Libraries and Tools
Topic: Making some noise! (Simplex style)
Replies: 5
Views: 4566

Making some noise! (Simplex style)

Hello Everyone! I have become a bit fascinated with procedural generation lately and decided to try my hand at some terrain generation. After doing some googling (google knows everything you know... :crazy: ) I decided I'd start with using a simplex noise filter. Luckily someone had already translat...
by Nergal
Sat Oct 22, 2011 6:03 pm
Forum: Libraries and Tools
Topic: Advanced Tiled Loader - No longer maintained
Replies: 260
Views: 189222

Re: Advanced Tiled Loader

Woah! You are absolutely right! The strange thing is, in my current project it works correctly... I'll bet it has something to do with the way I have my own paths set up though! Regardless you are absolutely correct and that should be set so that we don't have to guess. I suppose I'm just a little b...
by Nergal
Thu Oct 13, 2011 2:17 pm
Forum: Libraries and Tools
Topic: Advanced Tiled Loader - No longer maintained
Replies: 260
Views: 189222

Re: Advanced Tiled Loader

For sure Kadoba! I'd be honored! :ultrahappy:
by Nergal
Thu Oct 06, 2011 10:09 pm
Forum: Libraries and Tools
Topic: Advanced Tiled Loader - No longer maintained
Replies: 260
Views: 189222

Re: Advanced Tiled Loader

Hello, This is my first post, but I've been lurking the LOVE forums for a while now. I'm extremely impressed with the LOVE engine so far and I very much LOVE Lua. In any case, the community here is excellent and full of helpful posts, so to that end I've decided to make my first post a helpful post ...