Search found 7 matches
- Thu Feb 12, 2009 1:23 pm
- Forum: General
- Topic: Code for collisions
- Replies: 20
- Views: 20139
Re: Code for collisions
About spaceships (as mentionned by Peter Hickman in this thread): In many "modern" 2D shmups (i.e. post 1994), the hitbox of the spaceship and bullets are rectangles slightly smaller than their respective sprites, allowing them to slightly overlap without exploding. This prevents the "...
- Thu Feb 05, 2009 10:04 pm
- Forum: General
- Topic: Can I require "package.file" instead of "package/file.lua"?
- Replies: 16
- Views: 12952
Re: Can I require "package.file" instead of "package/file.lua"?
Yes, that's the problem: I can't change the source code of the libs, most of them making their requires with the "package.file" syntax. However, I looked at the Lua C source code and reimplemented the "loader_Lua" (mapped to package.loaders[2], see "loadlib.c") and &quo...
- Thu Feb 05, 2009 7:48 am
- Forum: General
- Topic: Can I require "package.file" instead of "package/file.lua"?
- Replies: 16
- Views: 12952
Re: Can I require "package.file" instead of "package/file.lua"?
Ok, thanks.
And did you try to package the LUBE code within your .love file, for users that don't have LUBE installed? That's what I'm trying to do.
And did you try to package the LUBE code within your .love file, for users that don't have LUBE installed? That's what I'm trying to do.
- Wed Feb 04, 2009 9:34 pm
- Forum: General
- Topic: Can I require "package.file" instead of "package/file.lua"?
- Replies: 16
- Views: 12952
Re: Can I require "package.file" instead of "package/file.lua"?
I eventually wrote a Lua loader that allows me to require Lua files by calling "require 'package.file'" instead of "require 'package/file.lua'". It's not great, but it's all I have so far. local loader = function(fileName) local file = fileName:gsub("%.", "/")...
- Wed Feb 04, 2009 5:37 pm
- Forum: General
- Topic: Can I require "package.file" instead of "package/file.lua"?
- Replies: 16
- Views: 12952
Re: Can I require "package.file" instead of "package/file.lua"?
Is there a template value that could be added to packag.path (like './?.lua') that would make "require 'package.file'" work? I couldn't find any.
Alternatively, has someone writen a package loader that accomplishes the same thing?
Cheers!
Alternatively, has someone writen a package loader that accomplishes the same thing?
Cheers!
- Wed Feb 04, 2009 3:17 pm
- Forum: General
- Topic: Can I require "package.file" instead of "package/file.lua"?
- Replies: 16
- Views: 12952
Re: Can I require "package.file" instead of "package/file.lua"?
Ok, I found out. [Edit] Or not. I have a directory named "SomeGame", where my main.lua and all Lua source files reside. Then, I start the game from outside the directory, with the command "love SomeGame". So, to require "SomeGame/package/file.lua", the following works: ...
- Wed Feb 04, 2009 12:12 pm
- Forum: General
- Topic: Can I require "package.file" instead of "package/file.lua"?
- Replies: 16
- Views: 12952
Can I require "package.file" instead of "package/file.lua"?
Hi, thanks for this awsome framework in this great programming language. I try to package some existing Lua libs in a LÖVE project, but I have some troubles with "require". A lot of existing Lua code use the following syntax to require the file "package/file.lua": require "p...