Alright, that fixed it.
Thank you very much, +1.
yspeed = 0 was just a placeholder so that I would know if it was working, the actual function will be much different.
Search found 2 matches
- Fri Sep 16, 2011 4:35 am
- Forum: Support and Development
- Topic: keyboard.isDown multi key check not working?
- Replies: 3
- Views: 2252
- Fri Sep 16, 2011 2:12 am
- Forum: Support and Development
- Topic: keyboard.isDown multi key check not working?
- Replies: 3
- Views: 2252
keyboard.isDown multi key check not working?
I'm new to the LOVE engine and only lightly experienced in LUA, but I have a small little problem I would like to get the some help with, preferebly with reasoning so I can learn and improve. Basically, I want to check if none of the game's control keys are held down. --slow down if no keys down any...