Search found 15 matches
- Wed Feb 11, 2009 12:47 am
- Forum: Support and Development
- Topic: Physics, applyImpulse, dt and other things
- Replies: 26
- Views: 23738
Re: Physics, applyImpulse, dt and other things
Well counterfactual_jones is right, while it might give no problems on your pc (let me guess, you're using windows), there are problems on OSes that are case-sensitive (yes, filenames can be case-sensitive). Bah, you've got to be kidding me! So stingy. I suppose I'll have to test everything through...
- Tue Feb 10, 2009 3:04 pm
- Forum: General
- Topic: How Did You Find (true) LÖVE?
- Replies: 55
- Views: 66353
Re: How Did You Find (true) LÖVE?
I'm actually home schooled and my brother (AKA my CS teacher) decided this would be an excellent Computer Science project. School has never been so fun and frustrating at the same time.
He found it on hacker news.
He found it on hacker news.
- Tue Feb 10, 2009 3:01 pm
- Forum: Support and Development
- Topic: Physics, applyImpulse, dt and other things
- Replies: 26
- Views: 23738
Re: Physics, applyImpulse, dt and other things
I'm going out of order because... I have no reason, I just answered them in this way then typed this. 3. I also fixed a little problem in your code that if you "Walked off a ledge" you could jump at any point after falling which is why I have the 1 > y > -1 in there. As for the wall thing,...
- Tue Feb 10, 2009 8:48 am
- Forum: Support and Development
- Topic: Circle? Box?
- Replies: 6
- Views: 4949
Re: Circle? Box?
I personally prefer paint.net which can be found here: http://www.paint.net/Tabasco wrote:counterfactual_jones wrote:I might also recommend the GIMP for creating graphics. It's free and supports the PNG format (among many, many others), which is good for alpha.
http://www.gimp.org
It's really simple IMO.
- Tue Feb 10, 2009 8:46 am
- Forum: Support and Development
- Topic: Physics, applyImpulse, dt and other things
- Replies: 26
- Views: 23738
Re: Physics, applyImpulse, dt and other things
Just in case anyone wanted to see the fruits of my labors thus far, here it is. Thanks to everyone who helped. Next I'll be adding multiple levels and maybe even power-ups! I know it's extremely simple but hey, it's my first.
- Tue Feb 10, 2009 7:44 am
- Forum: Support and Development
- Topic: Physics, applyImpulse, dt and other things
- Replies: 26
- Views: 23738
Re: Physics, applyImpulse, dt and other things
Jones, I fucking love you. You fixed it, this is awesome. I wondered why it wasn't working and why I had never heard of a handle_collision function. Thanks a lot dude.
Now that I'm over that hump I just need to learn everything else! Thanks guys, you've been a huge help.
Now that I'm over that hump I just need to learn everything else! Thanks guys, you've been a huge help.
- Tue Feb 10, 2009 7:26 am
- Forum: Support and Development
- Topic: Physics, applyImpulse, dt and other things
- Replies: 26
- Views: 23738
Re: Physics, applyImpulse, dt and other things
Thanks bartbes, I'm such an idiot for forgetting that.
However, my problem now is that I can't jump after my first jump.
However, my problem now is that I can't jump after my first jump.
- Tue Feb 10, 2009 7:09 am
- Forum: Support and Development
- Topic: Physics, applyImpulse, dt and other things
- Replies: 26
- Views: 23738
Re: Physics, applyImpulse, dt and other things
Hmm, I edited my code to fit in the function handle_collision however now my ball can jump whenever it wants. I hate to keep doing this trial and error but let me know if I screwed up somewhere along the way. function load() -- Create a world with size 2000 in every direction. world = love.physics.n...
- Tue Feb 10, 2009 6:26 am
- Forum: Support and Development
- Topic: Physics, applyImpulse, dt and other things
- Replies: 26
- Views: 23738
Re: Physics, applyImpulse, dt and other things
Hmm, what are these 'pairs'? Sorry I assumed you'd alter it for your stuff. I keep lots of stuff in tables, pairs(table) used in that for loop allows you to iterate over every object in the table. Like I said, I'm extremely new to programming so you kind of lost me. I don't know what a "for lo...
- Tue Feb 10, 2009 4:09 am
- Forum: Support and Development
- Topic: Physics, applyImpulse, dt and other things
- Replies: 26
- Views: 23738
Re: Physics, applyImpulse, dt and other things
Hmm, what are these 'pairs'? when I put in the code it spits this back out at me: ERROR! Stack traceback: [C]: in function 'pairs' main.lua.48: in function <main.lua:47> Here's what my code became after you posted that piece and I put it in mine, just in case I did anything wrong. function update(dt...