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myjoint:setCollideConnected(false)
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attempt to call method 'setCollideConnected' (a nil value)
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myjoint:setCollideConnected(false)
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attempt to call method 'setCollideConnected' (a nil value)
...what? I'm already rotating them with body:setAngle. What's the correct way to rotate a body?GijsB wrote:you need to draw image's, and then rotate them with the rotation of the Body!