Hmm...I get this error, I copied the js, css, and main index into my game folder, change the js file directory to js/... , css directory to style.css and changed the image to the right directories. did I miss anything?
error during shader int:ReferenceError:gShaderCode_Fragment is not defined
Search found 11 matches
- Sat Nov 23, 2013 9:19 am
- Forum: Ports
- Topic: Love2D WebPlayer (WebGL)
- Replies: 203
- Views: 194765
- Sat Apr 14, 2012 4:19 pm
- Forum: Support and Development
- Topic: 话说..这里有中国人吗?
- Replies: 6
- Views: 6740
Re: 话说..这里有中国人吗?
应该有吧?我是华人, 不过不是中国人。 ^ maybe there are. I'm a Chinese but not from China. 中国人=China people~=Chinese people hmm...anyways maybe they could make a foreign language section for the forum or something? and maybe they should make like wikipedia for the wiki section where they can filter the wiki based on ...
- Sat Apr 14, 2012 4:08 pm
- Forum: Support and Development
- Topic: removing a key from array without arranging it?
- Replies: 5
- Views: 2996
Re: removing a key from array without arranging it?
hmm... like table.insert or table.remove kind of method.
is table.insert(Mr.D, erp)
same with Mr.D[erp]=blah blah?
is table.insert(Mr.D, erp)
same with Mr.D[erp]=blah blah?
- Thu Apr 12, 2012 4:54 am
- Forum: Support and Development
- Topic: removing a key from array without arranging it?
- Replies: 5
- Views: 2996
Re: removing a key from array without arranging it?
Thanks. Hmm...what about altering an information in the table using table. methods?
- Fri Apr 06, 2012 11:10 am
- Forum: Support and Development
- Topic: removing a key from array without arranging it?
- Replies: 5
- Views: 2996
removing a key from array without arranging it?
Hey lovers, I'm using table.remove to remove a key from my array, I do not want it to rearrange all my arrays, is there a way to achieve that?
- Fri Mar 02, 2012 2:31 am
- Forum: Support and Development
- Topic: math.randomseed
- Replies: 12
- Views: 8004
Re: math.randomseed
okie dokie, changed the title to randomseed for now.
- Fri Mar 02, 2012 2:17 am
- Forum: Support and Development
- Topic: math.randomseed
- Replies: 12
- Views: 8004
Re: recognisable syntax and user defined??
Thank you very much! It worked XD So do I post a new topic for each different type of problem or do I just continue on here if I met any others?
- Fri Mar 02, 2012 2:09 am
- Forum: Support and Development
- Topic: math.randomseed
- Replies: 12
- Views: 8004
Re: recognisable syntax and user defined??
Ohh! no wonder, I've been thinking those .scale or .x as an syntax, no wonder nothing works. Thanks for stating it out. Thank you pk ^^, will be checking that out. Anyway, can I ask some other question? I'm trying to generate a different location for the quad everytime the game starts, but it seems ...
- Thu Mar 01, 2012 5:47 am
- Forum: Support and Development
- Topic: math.randomseed
- Replies: 12
- Views: 8004
Re: recognisable syntax and user defined??
Ahh so that's how it works. Is it okay if I post my question one by one on what I don't understand regarding the coding on here? and is it possiblefor anyone to alter the info on the wiki? Maybe you can add the code above into the wiki? so create is a syntax for creating function right? function Pla...
- Thu Mar 01, 2012 3:00 am
- Forum: Support and Development
- Topic: math.randomseed
- Replies: 12
- Views: 8004
Re: recognisable syntax and user defined??
But...the problem is, I have problem recognizing the syntax and I can't find them in the documentation provided by love as well. I did tried on looking for it in the wiki, but it's just doesn't have enough information that I'm looking for, I am trying to make a game, but I am lacking of what I need...