Search found 3 matches
- Fri Feb 01, 2013 7:00 pm
- Forum: Support and Development
- Topic: Wrapper instead of porting Love2D
- Replies: 23
- Views: 15987
Re: Wrapper instead of porting Love2D
Another option for going cross-platform with LÖVE would be to wrap the LÖVE API in that of Marmalade Quick. Marmalade Quick is a Lua API atop Cocos2D-x. Note: Marmalade (and hence Marmalade Quick) is non-free . The 1.0 release of Marmalade Quick is set to arrive in mid-February 2013. https://www.mad...
- Thu Mar 01, 2012 3:18 am
- Forum: Support and Development
- Topic: project for osx-frameworks available?
- Replies: 2
- Views: 6915
Re: project for osx-frameworks available?
Hey yeah... There's that.
Also, it is a much bigger can of worms than I was expecting. I was looking at making an implementation of the love api atop cocos2d-iphone. But, either way, it just looks like a lot of work that I'm realizing I probably do not have time to commit to.
Also, it is a much bigger can of worms than I was expecting. I was looking at making an implementation of the love api atop cocos2d-iphone. But, either way, it just looks like a lot of work that I'm realizing I probably do not have time to commit to.
- Tue Feb 28, 2012 8:26 pm
- Forum: Support and Development
- Topic: project for osx-frameworks available?
- Replies: 2
- Views: 6915
project for osx-frameworks available?
Hi -- I am playing around with an iOS port of LÖVE. I'm having all manner of problems building DevIL for iOS. It's quite poorly written. Anyway, I notice that you have prebuilt frameworks for Mac OS X for all of LÖVE's dependencices, including DevIL. https://love2d.org/sdk/love-osx-frameworks.zip Un...