Search found 4 matches
- Sun Oct 30, 2011 11:07 am
- Forum: Support and Development
- Topic: Drawing image outside love.draw()
- Replies: 4
- Views: 2453
Re: Drawing image outside love.draw()
I wanted to draw loading image in loop (while the game is loading), thanks anyway.
- Sun Oct 30, 2011 10:28 am
- Forum: Support and Development
- Topic: Drawing image outside love.draw()
- Replies: 4
- Views: 2453
Drawing image outside love.draw()
Hi there,
i have small problem, i haven't found any solution for it so i am asking you.
Is there way to draw image outside love.draw() or any command to call love.draw() inside any other "event"?
i have small problem, i haven't found any solution for it so i am asking you.
Is there way to draw image outside love.draw() or any command to call love.draw() inside any other "event"?
- Fri Jul 15, 2011 11:12 pm
- Forum: Support and Development
- Topic: Getting current display resolution
- Replies: 2
- Views: 2094
Re: Getting current display resolution
Thank you very much!
And sorry for that.
And sorry for that.
- Fri Jul 15, 2011 10:54 pm
- Forum: Support and Development
- Topic: Getting current display resolution
- Replies: 2
- Views: 2094
Getting current display resolution
Hi, i am new user of Löve and i really need your help.
My question is simple: is there any way to retrieve current display resolution using LUA with Löve?
Thanks
My question is simple: is there any way to retrieve current display resolution using LUA with Löve?
Thanks