Search found 6 matches

by Gruni
Tue Dec 29, 2009 4:13 pm
Forum: Libraries and Tools
Topic: [OSX | Coda Addon] - LUA-Highlighting for Panic's Coda
Replies: 4
Views: 5740

Re: [OSX | Coda Addon] - LUA-Highlighting for Panic's Coda

Old topic, but posting because this is so incredibly useful :) One thing that bugs me is the lack of --[[]] comment support, but apart from that, perfection! Been looking for a coda Lua mode for _AGES_ Next year (*g*) I'll take a look at that and try to fix this. Any other things not working correc...
by Gruni
Wed Jul 22, 2009 8:23 am
Forum: Support and Development
Topic: Anbitious Idea for a project!
Replies: 7
Views: 6182

Re: Anbitious Idea for a project!

For our HMProject, I've wrote a wrapper-class for mapeditor.org's "Tiled". It's not perfect and needs way more development, but I'll share the code when it's "stable". (We still have some glitches when it comes to collision detection). So it'll be more or less a 2d-character-walk...
by Gruni
Thu Jul 09, 2009 8:48 am
Forum: Support and Development
Topic: Distributing Stand-Alone Applications on Mac OS X
Replies: 17
Views: 14190

Re: Distributing Stand-Alone Applications on Mac OS X

Hey hey, great thing, dude. I made a screencast to show this in motion. :) You can watch it here on Vimeo:

http://vimeo.com/5520116

Otherwise you can download the video here:

http://www.acrowdapart.net/files/screen ... akeapp.mov

Have fun and thanks again, anjo. =)
by Gruni
Fri Jul 03, 2009 10:47 am
Forum: Games and Creations
Topic: GrandTheftLöve
Replies: 43
Views: 34923

Re: GrandTheftLöve

Alright, camera smoothly follows the player now, also got the rendering algorithm to calculate less stuff than before -> moar fps / more cpu time to do other stuff :P Before I'm doing anything now, I'll write some kind of map format so I can get rid of this gray-in-gray random generated "arena...
by Gruni
Thu Jul 02, 2009 6:37 am
Forum: Games and Creations
Topic: GrandTheftLöve
Replies: 43
Views: 34923

Re: GrandTheftLöve

Nice work dude. :) But you seriously need to work on the "camera" movement. :D After trying to run and jump from north to south of the map, I really got eye cancer... :D The camera should be "sticked" to the player-character, not to the cube the character is currently walking on....
by Gruni
Tue Jun 30, 2009 6:15 pm
Forum: Libraries and Tools
Topic: [OSX | Coda Addon] - LUA-Highlighting for Panic's Coda
Replies: 4
Views: 5740

[OSX | Coda Addon] - LUA-Highlighting for Panic's Coda

Hey hey, guys. Since I started learning LUA today, I looked for a good editor for OSX. No luck at all. So I decided to make an LUA-Highlighting-Addon for my beloved Coda (http://www.panic.com). It's not perfect... It supports the most basic LUA-Functions and some constants and parts of the Löve-Envi...