Search found 21 matches
- Sun Aug 28, 2011 4:56 pm
- Forum: Libraries and Tools
- Topic: loveui 0.7 (just started)
- Replies: 26
- Views: 32043
Re: loveui 0.7 (just started)
Excellent, thanks for the examples.
- Sat Aug 27, 2011 8:25 pm
- Forum: Libraries and Tools
- Topic: EGS v2 - Screenshots! Redesign! (Easy GUI System)
- Replies: 57
- Views: 24639
Re: EGS v2 - Screenshots! Redesign! (Easy GUI System)
Another small thing, there's no math.randomseed() so the colors are always the same. edit- why does main.lua have to require Class.lua? Why isn't it done by the library modules that need it? Because it can be used for other things I make and in the off chance somone uses two or more of things I mak...
- Sat Aug 27, 2011 5:16 pm
- Forum: Libraries and Tools
- Topic: EGS v2 - Screenshots! Redesign! (Easy GUI System)
- Replies: 57
- Views: 24639
Re: EGS v2 - Screenshots! Redesign! (Easy GUI System)
Another small thing, there's no math.randomseed() so the colors are always the same.
edit- why does main.lua have to require Class.lua? Why isn't it done by the library modules that need it?
edit- why does main.lua have to require Class.lua? Why isn't it done by the library modules that need it?
- Sat Aug 27, 2011 1:18 am
- Forum: Libraries and Tools
- Topic: EGS v2 - Screenshots! Redesign! (Easy GUI System)
- Replies: 57
- Views: 24639
Re: EGS v2 - Screenshots! Redesign! (Easy GUI System)
main.lua tries to load an mp3 that isn't included with the source.
- Fri Aug 26, 2011 10:03 pm
- Forum: Libraries and Tools
- Topic: loveui 0.7 (just started)
- Replies: 26
- Views: 32043
Re: loveui 0.7 (just started)
Can you change the style elements of a widget without having to create whole new style and applying it? For example, is it possible to move a widget just by changing it's "left" and "top" style elements?
- Fri Aug 26, 2011 6:52 pm
- Forum: Support and Development
- Topic: sleep() in default love.run
- Replies: 11
- Views: 10981
Re: sleep() in default love.run
Thanks for the run() example, much better than the way I was limiting FPS.
- Wed Aug 24, 2011 9:28 pm
- Forum: Support and Development
- Topic: sleep() in default love.run
- Replies: 11
- Views: 10981
Re: sleep() in default love.run
If that's the case, then you probably don't need it if you limit your FPS somewhere else?
- Wed Aug 24, 2011 9:12 pm
- Forum: Support and Development
- Topic: sleep() in default love.run
- Replies: 11
- Views: 10981
sleep() in default love.run
Can someone explain why this is in the default love.run() code?
Does something break if you don't do that?
Code: Select all
if love.timer then love.timer.sleep(1) end
- Tue Aug 23, 2011 8:45 pm
- Forum: Support and Development
- Topic: Pixel offset
- Replies: 3
- Views: 2839
Re: Pixel offset
If two line tips are on an even grid coord (imagine a vertical line for simplicity), then half the line has to be to one side of the coord, and the other half will be on the other side. So, a 1 pixel wide line will half half a pixel to the left of the grid, and half a pixel to the right. A 2 pixel ...
- Tue Aug 23, 2011 6:25 pm
- Forum: Support and Development
- Topic: Pixel offset
- Replies: 3
- Views: 2839
Pixel offset
Why are pixels offset by 0.5? What are all the functions affected by this? Is it just the "drawing" functions? Here's what I'm talking about. Only the middle line (the one offset by 0.5) in the following code is one pixel wide and the correct color. function love.draw() love.graphics.setCo...