Search found 28 matches
- Mon Oct 01, 2012 9:09 pm
- Forum: Support and Development
- Topic: [SOLVED] Three basic table questions
- Replies: 2
- Views: 2657
Re: Three basic table questions
Thank you!
- Mon Oct 01, 2012 8:23 pm
- Forum: Support and Development
- Topic: [SOLVED] Three basic table questions
- Replies: 2
- Views: 2657
[SOLVED] Three basic table questions
1: I've used the search function! I've found interesting results but none quite what I'm looking for. 2: Likewise both the love2d wiki tutorials and the Lua reference manual and tutorials (and I have a hardcopy of the 5.1 Progamming in Lua book to boot) 3: I'm sure I am overthinking this and making ...
- Sun Sep 30, 2012 8:29 pm
- Forum: Support and Development
- Topic: Change in how love2d deals with folders on OSX?
- Replies: 11
- Views: 5325
Re: Change in how love2d deals with folders on OSX?
So since apparently it's a .8.0 thing, is there a way to set up something in OSX to restore this functionality? Automator script or folder action or something? (I am not an OSX power user, obviously)
- Wed Sep 26, 2012 10:38 pm
- Forum: Support and Development
- Topic: Change in how love2d deals with folders on OSX?
- Replies: 11
- Views: 5325
Change in how love2d deals with folders on OSX?
I recently upgraded to Mountain Lion from Snow Leopard (10.6 to 10.8) and have gotten back into love2d/Lua programming. What I remember doing - and what my old project files seem to back up - is that I used to be able to simply add a .love extension to a folder, and it became love-executable (no nee...
- Tue Sep 25, 2012 5:22 pm
- Forum: General
- Topic: Firefox complaining love2d.org not secure.
- Replies: 8
- Views: 3536
Firefox complaining love2d.org not secure.
It's an https connection, but something must be wrong on the server end. Known issue?
- Mon Dec 12, 2011 11:34 pm
- Forum: Support and Development
- Topic: TILE GAME!
- Replies: 16
- Views: 9952
Re: TILE GAME!
bartbes: duhhh. Thanks. This was just sample code from the linked tutorial so it's not mine, so hopefully the person will see this and make the update.
- Mon Dec 12, 2011 9:39 pm
- Forum: Support and Development
- Topic: TILE GAME!
- Replies: 16
- Views: 9952
Re: TILE GAME!
Ah! So I did. I always do that for some reason. -.- Actual error is:
main.lua:12: Incorrect parameter type: expected userdata.
Line 12 is the love.graphics.draw line
main.lua:12: Incorrect parameter type: expected userdata.
Line 12 is the love.graphics.draw line
- Mon Dec 12, 2011 9:18 pm
- Forum: Support and Development
- Topic: TILE GAME!
- Replies: 16
- Views: 9952
Re: TILE GAME!
So here's a question. In the basics/loops, there are these two blocks of sample code. It seems like if you put them into a main.lua file it should run, but it doesn't; love spits out an error. function love.load() MyGlobalTable = { { 'Stuff inside a sub-table', 'More stuff inside a sub-table' }, { '...
- Sat Jan 09, 2010 1:14 am
- Forum: Libraries and Tools
- Topic: Animations And LÖVE (AnAL) - The animations replacement lib
- Replies: 71
- Views: 58244
Re: Animations And LÖVE (AnAL) - The animations replacement lib
konsumer: you'll want to check how your code is reading keypresses. if you're walking one direction, then press another key simultaneously and keep holding both, he'll start going the new direction.. but when you let go of one of them, weird things happen. examples: hold left, then press and hold do...
- Fri Jan 08, 2010 7:53 pm
- Forum: General
- Topic: Lua Tutorials
- Replies: 17
- Views: 14986
Re: Lua Tutorials
kikito: the code I am using is exactly what's here . bartbes: that was sort of my assumption but I'm still learning Lua and I can't parse the draw_map() function in the tutorial to really know how it's doing what it's doing. Thus my request that someone take a look at the tutorial, using the sample ...