Search found 2 matches
- Fri Mar 07, 2025 3:19 pm
- Forum: Support and Development
- Topic: Drawing Multiple Collisions
- Replies: 4
- Views: 624
Re: Drawing Multiple Collisions
If the static objects are antialiased however, then the stencil buffer won't work well with those semitransparent pixels. In such a case you can try a custom solution using a canvas: you draw all static object to that canvas so it holds those graphics + empty space (transparent black), then referen...
- Wed Mar 05, 2025 4:43 pm
- Forum: Support and Development
- Topic: Drawing Multiple Collisions
- Replies: 4
- Views: 624
Drawing Multiple Collisions
Hello! I've been hard at work on my game, 2 months now, and I've run into an issue that I don't seem to be able to solve by myself. Without getting bogged down by the specific mechanics of my game, I have 2 physics objects colliding with each other, a Dynamic one and a Static one. When they collide,...