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by lawrziepan
Sat Dec 07, 2024 12:32 pm
Forum: Support and Development
Topic: Using ImageData:setPixel for non rgba8 ImageData types
Replies: 2
Views: 964

Using ImageData:setPixel for non rgba8 ImageData types

Currently im using an imagedata object to store the state of a grid in my game, and the most convenient way for me to do this is by using the "r8" ImageData type. How do I use the setPixel method when it expects r, g, b and a parameters, but my ImageData object only needs an r argument? Th...