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- Sun Dec 01, 2024 3:38 pm
- Forum: Support and Development
- Topic: Spawning items/checking collision
- Replies: 4
- Views: 1372
Spawning items/checking collision
Trying to spawn a random amount of objects on load while checking to see whether they collide with any pre-existing objects in the table This is the code where I am adding to the table in the love.load function for i = 1, numberofDust do dust = {} dustSize = 1.5 if next(listofDust) = nil then dust.x...