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- Wed Jan 29, 2025 11:01 am
- Forum: Support and Development
- Topic: Require a Lua file from the same directory as a built EXE?
- Replies: 3
- Views: 956
Require a Lua file from the same directory as a built EXE?
My normal project follows this structure: main.lua assets image.png levels forest init.lua background.png space init.lua background.png Main.lua is able to iterate through the assets/levels directory using this method: love.filesystem.getDirectoryItems(LevelHandler.Directory) In each level folder, i...