Search found 1 match
- Mon Aug 05, 2024 7:41 am
- Forum: Support and Development
- Topic: Apply Force Relative To Rotation?
- Replies: 14
- Views: 22313
Re: Apply Force Relative To Rotation?
I tried this in 11.5 and it doesn't really work how i want it to. basically, it moves right instead of forwards. i do not understand the code so idk how to fix it. Here's the code: function love.load() wf = require "libraries/windfield" world = wf.newWorld(0, 0) love.graphics.setDefaultFil...