Search found 3 matches
- Mon Jan 06, 2025 6:42 pm
- Forum: Support and Development
- Topic: Font rotation & anchor point
- Replies: 3
- Views: 688
Re: Font rotation & anchor point
I think what you're asking for is something like this: local canvas = love.graphics.newCanvas(r* 2, r * 2) function love.load() love.graphics.setCanvas(canvas) DrawString("Hello, World!", r, r, r) love.graphics.setCanvas() end function love.draw() love.graphics.draw(canvas, 0, 0) end So th...
- Mon Jan 06, 2025 6:18 pm
- Forum: Support and Development
- Topic: boundingBox curiosity
- Replies: 2
- Views: 710
Re: boundingBox curiosity
Thanks for the reply RNavega. You got me on the right track. I found the source of the issue between these two chunks of code: https://github.com/love2d/love/blob/6807e54bab3a080b7ac3f75ac8c02d1c00fd8f67/src/libraries/Box2D/Common/b2Settings.h#L80 https://github.com/love2d/love/blob/6807e54bab3a080b...
- Thu Jan 02, 2025 6:18 pm
- Forum: Support and Development
- Topic: boundingBox curiosity
- Replies: 2
- Views: 710
boundingBox curiosity
Anyone know why the bounding box doesn't match the size of the rectangle (or polygon) shape that is applied? It seems to add 0.6m to both the width and the length of the shape to the bounding box (regardless of the width and height used). Code: local x, y = 20, 20 local w, h = 10, 8 local world = lo...