Search found 3 matches
- Tue May 14, 2024 3:02 pm
- Forum: General
- Topic: OKIZEME - a minimalist fighting game
- Replies: 1
- Views: 1359
OKIZEME - a minimalist fighting game
Setting up the draft/design doc for, what in my heart is, a logical predecessor to Hi-Fight's "Footsies" or Divekick; but still basic/minimal enough that it can (HOPEFULLY!!) be broken into managable chunks and chipped together in tiny hour-long dev chunks somewhere a day or two per week d...
- Tue May 14, 2024 1:00 pm
- Forum: General
- Topic: Is LÖVE good enough for a big metroidvania game?
- Replies: 7
- Views: 3197
Re: Is LÖVE good enough for a big metroidvania game?
A "big map" is just an interconnected collection of small maps. Go wild.
- Tue May 14, 2024 12:59 pm
- Forum: General
- Topic: A question you can't answer: how to determine credits
- Replies: 8
- Views: 3403
Re: A question you can't answer: how to determine credits
100%/100%/100% A big part of why this question is hard to quantify is because each game is affected by these elements very differently. A turn-based RPG is less dependent on a spacial representation of hit detection compared with say, a jump-n-shoot or fighting game. Music and sound design is a bit ...