Search found 7 matches
- Sat Feb 04, 2012 1:07 pm
- Forum: Support and Development
- Topic: Dragging an object/image, making it clickable
- Replies: 14
- Views: 7273
Re: Dragging an object/image, making it clickable
more informative stuff....hats off guys !!! thanks Marekk for the detailed reply of the whole dividing getWidth and height. The square you drew gave me a "lightbulb above head" moment :)) otherwise, is great idea what coffee suggested. The whole community is what makes Love special, so we ...
- Fri Feb 03, 2012 8:18 am
- Forum: Support and Development
- Topic: Dragging an object/image, making it clickable
- Replies: 14
- Views: 7273
Re: Dragging an object/image, making it clickable
wow guys, youre the best :awesome: :awesome: @Marekk : thank you so much for taking the time and writing the example, it has helped my understanding alot. I have a question though, well I have lots, but ill focus on one :)) why do you halve the graphics getiWidth and getHeight at the beggining ? pie...
- Fri Feb 03, 2012 1:39 am
- Forum: Support and Development
- Topic: Dragging an object/image, making it clickable
- Replies: 14
- Views: 7273
Re: Dragging an object/image, making it clickable
greetings Marekk, thank you for your reply. been trying the whole day, with no results. I ended up using this code (https://gist.github.com/1196228) and just pasted an image on top of that rectangle. Im a complete noob otherwise. This works though, but I cheated :D why does he use tables ? Is there ...
- Thu Feb 02, 2012 7:15 am
- Forum: Support and Development
- Topic: Dragging an object/image, making it clickable
- Replies: 14
- Views: 7273
Dragging an object/image, making it clickable
hi there, how do I tell love, that a certain callback responds only within a fixed field, like 160X160 of a certain picture ? For example if id like to drag an object along, how do I specify that I want the callback to work only if i click within the confines of a specific field, or .png res, and no...
- Tue Jan 31, 2012 4:12 pm
- Forum: Support and Development
- Topic: LOVE animations help
- Replies: 11
- Views: 5873
Re: LOVE animations help
you jesters you !!
man, never realised a freeware 2d engine can be so full of smut induced jokes potential
@bertbes thank you very much, that indeed was the case. Much obliged.
man, never realised a freeware 2d engine can be so full of smut induced jokes potential
@bertbes thank you very much, that indeed was the case. Much obliged.
- Mon Jan 30, 2012 3:10 pm
- Forum: Support and Development
- Topic: LOVE animations help
- Replies: 11
- Views: 5873
Re: LOVE animations help
thanks for the reply !
please excuse me for the wrong forum choice, I will get this in time
and already started browsing the anAl thread, thank you !!
EDIT : in any case, adding the example.love file. It is basically the code from the tutorial link I have posted above.
please excuse me for the wrong forum choice, I will get this in time
and already started browsing the anAl thread, thank you !!
EDIT : in any case, adding the example.love file. It is basically the code from the tutorial link I have posted above.
- Mon Jan 30, 2012 7:16 am
- Forum: Support and Development
- Topic: LOVE animations help
- Replies: 11
- Views: 5873
LOVE animations help
greetings love lovers. Im finding my way in this lovely 2d engine, and have found my first barrier with the animation library with this tutorial : https://love2d.org/wiki/AnAL im not entirely sure how this works...the png gets loaded, loops back the animation, but it just animates the whole picture,...