So I am having the same issue about motivation, so I decided to reconsider what type of gamer I am.
http://www.helloquizzy.com/tests/what-k ... er-are-you
The answer was very revealing, and now I'm motivated to build the type of games I actually [forgot that I] like to play.
Search found 8 matches
- Thu Mar 24, 2016 3:44 am
- Forum: General
- Topic: What motivates you ?
- Replies: 21
- Views: 12129
- Fri Mar 22, 2013 9:18 pm
- Forum: Support and Development
- Topic: Animation while moving sprite?
- Replies: 5
- Views: 4586
Re: Animation while moving sprite?
How terribly exciting that it now works! I only updated animation:draw.. to be player.animation:draw... in love.draw() and viola!
If you'd post the same answer in SO - I'd love to give you points - http://stackoverflow.com/questions/1548 ... g-a-sprite
Thanks!
If you'd post the same answer in SO - I'd love to give you points - http://stackoverflow.com/questions/1548 ... g-a-sprite
Thanks!
- Fri Mar 22, 2013 2:42 am
- Forum: Support and Development
- Topic: Animation while moving sprite?
- Replies: 5
- Views: 4586
Animation while moving sprite?
I'm using the anim8 library to move a sprite around - https://github.com/kikito/anim8. The problem I encounter is when I hold onto a key to move sprite in a particular direction, the animation freezes on the very last frame called. I want continous animation flow as I hold onto a key. Very similar t...
- Fri Feb 03, 2012 6:48 pm
- Forum: Support and Development
- Topic: Clamp Rotating Object
- Replies: 2
- Views: 2528
Re: Clamp Rotating Object
I suppose I am, because the axis stay aligned no matter what orientation the image is.ivan wrote:Are you using the physics plugin?
I'm unable to upload my love file, so here's the source for it - https://gist.github.com/1731469
- Fri Feb 03, 2012 2:18 pm
- Forum: Support and Development
- Topic: Clamp Rotating Object
- Replies: 2
- Views: 2528
Clamp Rotating Object
I wanted some feedback on whether using Bounding Box coordinates was the best way to clamp a rotating object to the edges/sides of a game window/area? For example, if you had a rectangle with 10 width, and 20 height standing tall, when the object rotates 90 degrees (e.g. as its being tossed around a...
- Thu Feb 02, 2012 2:41 pm
- Forum: General
- Topic: Beginner game ideas?
- Replies: 12
- Views: 7148
Re: Beginner game ideas?
I just saw this basic Tetris demo that someone might find fun replicating in Love2d - https://gist.github.com/1672254
- Tue Jan 31, 2012 3:53 pm
- Forum: Support and Development
- Topic: love.physics.newBody
- Replies: 3
- Views: 2578
Re: love.physics.newBody
Thanks for the quick response - so when I change the x position of the body to be 800 (default dimensions), not 800/2, the center of the body moves to position 800 on the x-axis? Thereby shifting the display of the shape to the far right, since only half of the 800 width shape is being displayed wit...
- Tue Jan 31, 2012 1:53 pm
- Forum: Support and Development
- Topic: love.physics.newBody
- Replies: 3
- Views: 2578
love.physics.newBody
Hi, I'm new to love2d, and just can't wrap my head around this statement in the physics tutorial - https://love2d.org/wiki/Tutorial:Physics ... " the shape anchors to the body from its center ". The statement in question = objects.ground.body = love.physics.newBody(world, 650/2, 625, 0, 0)...