I liked it, a lot
very visually attractive
Search found 8 matches
- Sun Dec 18, 2011 11:16 pm
- Forum: Games and Creations
- Topic: Not A Game
- Replies: 19
- Views: 10864
- Sun Dec 18, 2011 10:35 pm
- Forum: Games and Creations
- Topic: ADAPTIVE INVADERS - testers for part 2
- Replies: 7
- Views: 5470
Re: ADAPTIVE INVADERS - testers for part 2
I ehm, don't see anything, I get the music playing fine, the timer counting down, but no actual gameplay, just a black screen (with the HUD drawn correctly). :shock: i don't have a idea, i used love 0.7.2... that could explain something??? About the round with dynamic difficulty, honestly speaking ...
- Sun Dec 18, 2011 8:58 pm
- Forum: Games and Creations
- Topic: ADAPTIVE INVADERS - testers for part 2
- Replies: 7
- Views: 5470
ADAPTIVE INVADERS - testers for part 2
Seven months ago i posted my game here . I was recollecting data to implement dynamic difficulty using a hill climbing algorythm as part of my thesis. After a huge delay (in part due to chile's educational problem) i finally have my algoryhm and i need people to test it. Quoting my past post: Adapti...
- Sat Jul 02, 2011 8:54 pm
- Forum: Games and Creations
- Topic: ADAPTIVE INVADERS - (testers needed for my thesis, please!)
- Replies: 20
- Views: 12276
Re: ADAPTIVE INVADERS - (testers needed for my thesis, pleas
I didn't know the correct usage of require, also, i didn't heard about PO2 before. All ".lua"s were erased
I need 9 more testers!!
if everything goes fine i'll post some results next weekend
I need 9 more testers!!
if everything goes fine i'll post some results next weekend
- Tue Jun 28, 2011 10:35 pm
- Forum: Games and Creations
- Topic: ADAPTIVE INVADERS - (testers needed for my thesis, please!)
- Replies: 20
- Views: 12276
Re: ADAPTIVE INVADERS - (testers needed for my thesis, pleas
- I think that i wasn't clear about the "hard-meter", this is supposedly to measure the frustration, where 9 is like "uff unfairly hard" and 1 a "are you kidding me?". I changed the word "hard" for "fair" (in the game and post), hope that works I go...
- Tue Jun 28, 2011 9:46 pm
- Forum: Games and Creations
- Topic: ADAPTIVE INVADERS - (testers needed for my thesis, please!)
- Replies: 20
- Views: 12276
Re: ADAPTIVE INVADERS - (testers needed for my thesis, pleas
Ok, i updated the game based in your opinions - GUI text is drawed over the ships - i added arrow keys to the controls - enemies's collision shapes were fixed (previously they rotate, i didn't notice that) - the rounds are less randomized (only a little) - before each round there's a message with th...
- Tue Jun 28, 2011 4:58 pm
- Forum: Games and Creations
- Topic: ADAPTIVE INVADERS - (testers needed for my thesis, please!)
- Replies: 20
- Views: 12276
Re: ADAPTIVE INVADERS - (testers needed for my thesis, pleas
Thanks for the feedback. About the points - My first goal is to determine the level of correlation beetween fairness and fun. Because of that i need some rounds to be frustrating, in the game the 3rd and 4th round are random. - I think that i wasn't clear about the "hard-meter", this is su...
- Tue Jun 28, 2011 12:36 am
- Forum: Games and Creations
- Topic: ADAPTIVE INVADERS - (testers needed for my thesis, please!)
- Replies: 20
- Views: 12276
ADAPTIVE INVADERS - (testers needed for my thesis, please!)
Hi, this is my first post here. I'm currently working on a thesis about dynamic difficulty adjustment, and while i was searching for a good game engine/framework i found love. As a part of my work i need to apply dda (obviously), but before that i need to measure some data. For that reason i would l...