Search found 5 matches
- Tue Feb 20, 2024 8:31 am
- Forum: General
- Topic: I can't get rid of the blurred text
- Replies: 9
- Views: 3950
Re: I can't get rid of the blurred text
This? Windows Global Scale https://love2d.org/forums/viewtopic.php?t=90052 And also for frames image with 9 tiles, the middle can be stretched: 9 patch https://love2d.org/forums/viewtopic.php?t=94687 Thank you, as I wrote above, LOVE displays the window correctly, even with Windows scaling. In my c...
- Mon Feb 19, 2024 8:31 pm
- Forum: General
- Topic: I can't get rid of the blurred text
- Replies: 9
- Views: 3950
Re: I can't get rid of the blurred text
Are you sure that's all the code? Aren't you using love.graphics.scale or anything? The issue has been resolved. I scaled down Windows 11 from 125% to 120%, LOVE began to display beautifully, besides all other programs also became clearer. The most amazing thing is that the Game Maker window is now...
- Mon Feb 19, 2024 8:13 pm
- Forum: General
- Topic: I can't get rid of the blurred text
- Replies: 9
- Views: 3950
Re: I can't get rid of the blurred text
Are you sure that's all the code? Aren't you using love.graphics.scale or anything? That's all the code I used, but I have a 14" monitor with a resolution of 1920x1080. To ensure that all screen elements are not displayed too small, the scaling of 125% is specified in the Windows 11 screen set...
- Mon Feb 19, 2024 3:25 pm
- Forum: General
- Topic: I can't get rid of the blurred text
- Replies: 9
- Views: 3950
Re: I can't get rid of the blurred text
Your code, show it. main.lua c_white = {1, 1, 1, 1} c_black = {0, 0, 0, 1} function new_button(title, fore_color, back_color, stroke_color, with, height) return { title = love.graphics.newText(font or love.graphics.getFont(), title or ""), fore_color = fore_color or c_black, back_color = ...
- Sun Feb 18, 2024 10:20 am
- Forum: General
- Topic: I can't get rid of the blurred text
- Replies: 9
- Views: 3950
I can't get rid of the blurred text
Hi, I recently started studying LOVE, and have already studied a lot of materials, including forum entries. But I still couldn't figure out why the text is rendered blurry. No advice helps: 1) Round the value of the text coordinates: math.floor(x) math.floor(y) — This does not work, the result has n...