Search found 103 matches
- Mon May 26, 2014 5:43 am
- Forum: Support and Development
- Topic: how can i make a shop page
- Replies: 1
- Views: 2406
Re: how can i make a shop page
I guess this is a rather complicated problem. You could, for instance write your own object-oriented UI so you can add buttons and list objects or whatever else you need for the shopping page. To make it easier to start over, you could also use one of the many GUI libraries out there (See the wiki!)...
- Wed May 21, 2014 7:12 pm
- Forum: Support and Development
- Topic: AnAl Anyone make a small prog. for testing anal animations?
- Replies: 1
- Views: 2484
Re: AnAl Anyone make a small prog. for testing anal animati
Why don't you just simply draw them to test?
- Wed Apr 30, 2014 6:38 pm
- Forum: Support and Development
- Topic: Is there any difference in using dt and timer.getDelta?
- Replies: 4
- Views: 3347
Re: Is there any difference in using dt and timer.getDelta?
For your question - try it out by printing them, but I don't think there is.
I'm a bit interested: Why won't you use dt?
I'm a bit interested: Why won't you use dt?
- Wed Apr 23, 2014 9:08 pm
- Forum: Support and Development
- Topic: AnAL animation issue
- Replies: 3
- Views: 4079
Re: AnAL animation issue
I'm happy I could help
Greetings!
Greetings!
Re: Match 3
You shall use the almighty power of Google!
- Tue Mar 11, 2014 7:41 pm
- Forum: Support and Development
- Topic: AnAL animation issue
- Replies: 3
- Views: 4079
Re: AnAL animation issue
Quite straightforward problem, I'd say... Let me explain: if player.y_velocity ~= 450 then -- we're probably jumping player.y = player.y + player.y_velocity * dt -- dt means we wont move at -- different speeds if the game lags player.y_velocity = player.y_velocity + gravity * dt activeImage = "...
- Mon Mar 10, 2014 8:36 pm
- Forum: General
- Topic: Video of me making a game
- Replies: 1
- Views: 2592
Re: Video of me making a game
Quite good inspiration, watching someone so skilled programming something, thank you
- Sun Mar 09, 2014 8:59 pm
- Forum: Support and Development
- Topic: Color Fading
- Replies: 14
- Views: 8446
Re: Color Fading
Yeah. This guide may be helpful. Please let me know whether it is helpful, what parts are confusing, things like that. That way I can improve on it! Nicely done, I have to say. Even for me who is a bit slow in understanding things ^^ I like the visualizing of the tables and the explanations for mem...
- Sun Mar 09, 2014 6:04 pm
- Forum: Support and Development
- Topic: Color Fading
- Replies: 14
- Views: 8446
Re: Color Fading
Oh boy, now I understand what you wanted me to tell and now I understand what Robin tried to suggest me... You meant the declaration of the self.color table and I thought that you were referencing to my calculations all the time :rofl: I'll try this unpack thingy to start with... But to understand t...
- Sun Mar 09, 2014 5:32 pm
- Forum: Support and Development
- Topic: Color Fading
- Replies: 14
- Views: 8446
Re: Color Fading
To help me understand things - could you explain to me what really happens unsing the example I posted above? Because I am not quite sure what you mean if you say that tables are only references. (Maybe it is like PIL says - I'm coming from C# )
Thank you
Thank you