Search found 25 matches

by Bondrusiek
Sat Jan 25, 2025 3:00 pm
Forum: Games and Creations
Topic: Simple LÖVE games
Replies: 25
Views: 125236

Re: Simple LÖVE games

by Bondrusiek
Sun Nov 17, 2024 8:00 pm
Forum: Games and Creations
Topic: Simple LÖVE games
Replies: 25
Views: 125236

Re: Simple LÖVE games

by Bondrusiek
Mon Nov 11, 2024 12:54 pm
Forum: Games and Creations
Topic: Simple LÖVE games
Replies: 25
Views: 125236

Re: Simple LÖVE games

Battle City



link to the repository in the video description
by Bondrusiek
Sun Oct 20, 2024 3:15 pm
Forum: Games and Creations
Topic: Simple LÖVE games
Replies: 25
Views: 125236

Re: Simple LÖVE games

Twini Golf

link to the repository in the video description
by Bondrusiek
Fri Sep 20, 2024 6:55 pm
Forum: Games and Creations
Topic: Simple LÖVE games
Replies: 25
Views: 125236

Re: Simple LÖVE games

Chrome Dino

link to the repository in the video description
by Bondrusiek
Tue Sep 17, 2024 5:07 pm
Forum: Games and Creations
Topic: Simple LÖVE games
Replies: 25
Views: 125236

Re: Simple LÖVE games

@Staberinde
Thank you!
by Bondrusiek
Mon Jul 08, 2024 7:06 pm
Forum: Games and Creations
Topic: Simple LÖVE games
Replies: 25
Views: 125236

Re: Simple LÖVE games

Sokoban

link to the repository in the video description
by Bondrusiek
Sun Jun 02, 2024 7:28 pm
Forum: Games and Creations
Topic: Simple LÖVE games
Replies: 25
Views: 125236

Re: Simple LÖVE games

Pacman

link to the repository in the video description
by Bondrusiek
Mon May 20, 2024 9:22 am
Forum: Support and Development
Topic: [SOLVED] push.lua and love.graphics.newQuad problem
Replies: 5
Views: 2708

Re: push.lua and love.graphics.newQuad problem

You should call love.graphics.setDefaultFilter() before creating any images. It does not retroactively apply to images that have already been created. I would think "nearest" would work fine here and that "linear" is what's causing what you see. (In the images you provided, they...
by Bondrusiek
Sat May 18, 2024 9:48 am
Forum: Support and Development
Topic: [SOLVED] push.lua and love.graphics.newQuad problem
Replies: 5
Views: 2708

Re: push.lua and love.graphics.newQuad problem

Thanks for a reply. I used a linear filter love.graphics.setDefaultFilter('linear', 'linear') but bug still exists. Moreover I created a test tiles with 17px x 17px(1px for a gap) then I used spriteSheets = love.graphics.newImage("upgrade_tiles.png") tilesSprite = generateQuads(spriteSheet...