Search found 4 matches
- Sat Mar 30, 2013 8:56 am
- Forum: Support and Development
- Topic: Burst Particles?
- Replies: 8
- Views: 7416
Re: Burst Particles?
The problem I'm having is that a lot of my effects are "burst" based, meaning I need the particle system to emit a whole bunch of particles in one frame, update and draw those particles (without emitting any more), then reset the system and get ready for the next time I need that effect. ...
- Sat Mar 30, 2013 7:13 am
- Forum: Support and Development
- Topic: Stuttering & Fixed Timesteps
- Replies: 31
- Views: 27062
Re: Stuttering & Fixed Timesteps
I had the same stuttering issue when turning v-sync on. This thread (first among others) was extremely helpful to me in coming up with a solid "fixed timestep" loop that solved my issue. As thanks, here's some easily reusable code that should do exactly what's needed for the next person th...
- Tue Mar 12, 2013 1:55 pm
- Forum: Support and Development
- Topic: [SOLVED] LÖVE 0.8.0 Contact:getSeparation() ?
- Replies: 3
- Views: 4308
Re: LÖVE 0.8.0 Contact:getSeparation() ?
Ok, that's fine, I can do that. Was just going to offer to update the wiki, but someone beat me to it! Thanks!
- Tue Mar 12, 2013 3:12 am
- Forum: Support and Development
- Topic: [SOLVED] LÖVE 0.8.0 Contact:getSeparation() ?
- Replies: 3
- Views: 4308
[SOLVED] LÖVE 0.8.0 Contact:getSeparation() ?
Has Contact:getSeparation() been removed from LÖVE 0.8.0? It's still in the documentation at https://www.love2d.org/wiki/Contact:getSeparation, but whenever I call it on a Contact returned inside the love.physics callbacks I get the error "attempt to call method 'getSeparation' (a nil value)&qu...