Search found 2 matches
- Sat Aug 26, 2023 9:31 pm
- Forum: Support and Development
- Topic: Not Tiled doesn't work with sti
- Replies: 3
- Views: 1311
Re: Not Tiled doesn't work with sti
sti/utils.lua:195: Could not open file ../assets/block1.png. Does not exist. Clearly some file is missing, check the directory and the file stated. The location path might be off, too. Sorry, but i checked the path and the file is in the path, it seems that sti cannot locate the file, even though i...
- Tue Aug 22, 2023 8:43 pm
- Forum: Support and Development
- Topic: Not Tiled doesn't work with sti
- Replies: 3
- Views: 1311
Not Tiled doesn't work with sti
My code: io.stdout:setvbuf("no") local love = _G.love local sti = require "sti" local map, world, tx, ty, points function love.load() map = sti("Map/export.lua", { "box2d" }) end I just load the map, but there is a error: Error sti/utils.lua:195: Could not ope...