Search found 3 matches
- Thu Jun 13, 2024 1:55 pm
- Forum: Games and Creations
- Topic: UnsFuck Engine - Object-oriented platformer engine, with slopes too!
- Replies: 5
- Views: 11931
Re: UnsFuck Engine - Object-oriented platformer engine, with slopes too!
Error src/objects/systems/input/controls.lua:70: attempt to index global 'lovepad' (a boolean value) Traceback [love "callbacks.lua"]:228: in function 'handler' src/objects/systems/input/controls.lua:70: in main chunk [C]: in function 'require' src/states/game.lua:2: in function 'stateFun...
- Thu Jun 13, 2024 5:38 am
- Forum: Games and Creations
- Topic: UnsFuck Engine - Object-oriented platformer engine, with slopes too!
- Replies: 5
- Views: 11931
UnsFuck Engine - Object-oriented platformer engine, with slopes too!
Hey all! I seen the lack of ways to make a platformer easily, atleast not without it standing out... And so I did! I made UnsFuck Engine, an platformer engine I made for my game. There isn't much to talk about here, except that it can do slopes, it has neat placeholder character for you to use, mobi...
- Sun May 14, 2023 10:05 am
- Forum: Support and Development
- Topic: needing help with collision and detecting if collision has hit "displayMask"
- Replies: 1
- Views: 1325
needing help with collision and detecting if collision has hit "displayMask"
first forum post im making a pizza tower fangame, pizza tower has these masks for detecting if something has hit a wall. im trying to add this into LOVE2D via a CheckCollision function, but it doesnt seem to work. heres my code function Player:CheckCollision(x1,y1,w1,h1, x2,y2,w2,h2) local ct = {lef...