Search found 9 matches
- Fri Oct 11, 2024 6:13 pm
- Forum: Support and Development
- Topic: clipping
- Replies: 3
- Views: 8236
Re: clipping
Stencils, by default, consider the entire area of an image as part of the stencil - they don't cut out the transparent parts automatically. For that you'll need a basic shader. The wiki page for love.graphics.stencil has an example under "Using an Image as a stencil mask". hi steve c: it ...
- Fri Oct 11, 2024 3:56 pm
- Forum: Support and Development
- Topic: clipping
- Replies: 3
- Views: 8236
clipping
hello! i have a UI element here split into 3 parts, a background, the liquid edge, and the border, and i want to mask the red part so that it doesnt go over the edge, and stays confined to the actual image 2024-10-11_08-38.png i tried a few methods for this with some help, but none of them worked my...
- Sun Oct 29, 2023 3:29 pm
- Forum: Support and Development
- Topic: UTF-8 encoding error when erasing accent characters
- Replies: 5
- Views: 25160
- Sun Oct 29, 2023 9:48 am
- Forum: Support and Development
- Topic: UTF-8 encoding error when erasing accent characters
- Replies: 5
- Views: 25160
Re: UTF-8 encoding error when erasing accent characters
Each UTF-8 character above the ASCII range consists of a byte in the range C0-FF followed by one or more bytes in the range 80-BF (the exact range is a bit more restricted but that's irrelevant here). If you don't remove all the bytes from the character, you get an error like the one you're getting...
- Sun Oct 29, 2023 5:08 am
- Forum: Support and Development
- Topic: UTF-8 encoding error when erasing accent characters
- Replies: 5
- Views: 25160
UTF-8 encoding error when erasing accent characters
hello :) im working on a tool for encoding XML animation data, and part of that is typing in the name of an animation or such, im using love.textinput(text) to detect key input and put it into a variable, state.commandprev and i have a backspace function using love.keypressed(key) to string.sub(stat...
- Sat May 13, 2023 4:19 pm
- Forum: General
- Topic: Memory leak..... Help....
- Replies: 3
- Views: 1369
Re: Memory leak..... Help....
Please dont post videos of such questions. First glance, i dont see what you mean, thats how Lua operates normally. But if you want to have your code sanity checked, you need to paste code. the memory usage rises and rises until it just crashes my PC lol some maybe obvious questions, but: - are you...
- Sat May 13, 2023 8:09 am
- Forum: General
- Topic: Memory leak..... Help....
- Replies: 3
- Views: 1369
Memory leak..... Help....
I have a memory leak in my game.. :'3
I'm not techincally versed in this stuff, how do I fix this?
I think its caused by mismanaged sprite data
https://cdn.discordapp.com/attachments/ ... -02-48.mp4
Will provide any code or anything else
I'm not techincally versed in this stuff, how do I fix this?
I think its caused by mismanaged sprite data
https://cdn.discordapp.com/attachments/ ... -02-48.mp4
Will provide any code or anything else
- Wed May 10, 2023 2:37 pm
- Forum: General
- Topic: Help spawning objects?
- Replies: 2
- Views: 969
Re: Help spawning objects?
lotsa words, thank you! ill try this when i get home to my PCdarkfrei wrote: ↑Wed May 10, 2023 2:25 pmCode: Select all
objects= {} function newObject (x, y, vx, vy) local obj = {x=x, y=y, vx=vx, vy=vy} return obj end table.insert (objects, newObject (1,2,3,4)) table.insert (objects, newObject (2,3,4,5))
- Wed May 10, 2023 6:55 am
- Forum: General
- Topic: Help spawning objects?
- Replies: 2
- Views: 969
Help spawning objects?
hello! ^^ i started learning Lua and Love a few days ago, and ive been working on a rhythm game project that i've always wanted to make anyway. ive looked around for this and it all seems pretty complicated and shit just goes over my head when theres so many words in front of me XD and i have to try...