Search found 9 matches
- Fri May 05, 2023 10:53 pm
- Forum: Support and Development
- Topic: Trying to make duplicate objects from the same class interact independently
- Replies: 2
- Views: 951
Re: Trying to make duplicate objects from the same class interact independently
I'm not sure this is the right way to do it, but I solved a similar issue with what I found here: https://www.lua.org/pil/16.1.html Basically, you make two more instances of 'ball', al with the same functionality but with its own position, direction, speed etc. Those are provided by the Ball:new fun...
- Thu Apr 27, 2023 12:47 pm
- Forum: Support and Development
- Topic: Writing stuff in separate files
- Replies: 14
- Views: 2551
Re: Writing stuff in separate files
Thank you, Ross. There's some differences between lua and c# that I need to get used to, like local not being the default and all the self stuff in functions. Your post here will be very useful.
- Wed Apr 26, 2023 12:56 pm
- Forum: Support and Development
- Topic: Writing stuff in separate files
- Replies: 14
- Views: 2551
Re: Writing stuff in separate files
Ah thank you. That looks useful too.
- Tue Apr 25, 2023 6:23 pm
- Forum: Support and Development
- Topic: Writing stuff in separate files
- Replies: 14
- Views: 2551
Re: Writing stuff in separate files
Alright. Thanks still.BrotSagtMist wrote: ↑Tue Apr 25, 2023 4:35 pm Ahh yea sweet dejavu.
We just had a thread here viewtopic.php?f=4&t=94465
The TLDR is: I am out.
- Tue Apr 25, 2023 6:23 pm
- Forum: Support and Development
- Topic: Writing stuff in separate files
- Replies: 14
- Views: 2551
Re: Writing stuff in separate files
I will check that out. Thank you for the help anyway.
- Tue Apr 25, 2023 2:17 pm
- Forum: Support and Development
- Topic: Writing stuff in separate files
- Replies: 14
- Views: 2551
Re: Writing stuff in separate files
Hmm I think I'm still misunderstanding something, because I have this thing in my love.load now in main.lua objects = require 'objects' player=objects.Player:new([... params...) then there is objects.lua local objects={} Player={} function objects:Player:new([...params...]) ... end If I run this, Lö...
- Tue Apr 25, 2023 2:00 pm
- Forum: Support and Development
- Topic: Writing stuff in separate files
- Replies: 14
- Views: 2551
Re: Writing stuff in separate files
Ah right. I think I understand. i probably like the other way better, with graphics.doSomething(). Maybe once I'm more versed in lua and less in c#, it might feel more comfortable. Thanks anyway, I'll let my people bring you guys the karma 

- Tue Apr 25, 2023 1:27 pm
- Forum: Support and Development
- Topic: Writing stuff in separate files
- Replies: 14
- Views: 2551
Re: Writing stuff in separate files
Thank you both. What I meant was exactly what Andlac was suggesting. I'll use it that way, except the other way is even better for my taste, so he's one more question: We can just use it to plain insert any file at that place so that the end result behaves as being one file. does this in practice me...
- Tue Apr 25, 2023 9:43 am
- Forum: Support and Development
- Topic: Writing stuff in separate files
- Replies: 14
- Views: 2551
Writing stuff in separate files
Hi people, I'm new here (well, I have some Löve experience back in the past, but switched to Unity and revisiting Löve now) I am working on a survival game of currently just blocks avoiding each other and I'm getting to the point of inserting some animations and graphics. To avoid my files being ver...