Search found 3 matches

by Makubo
Fri Apr 21, 2023 3:44 pm
Forum: Support and Development
Topic: Need help with Lua + OOP
Replies: 4
Views: 1083

Re: Need help with Lua + OOP

I found the issue. It was because IDs in TileSet exported with Tiled starts counting from 0 while in TileMap from 1.
by Makubo
Wed Apr 19, 2023 10:46 pm
Forum: Support and Development
Topic: Need help with Lua + OOP
Replies: 4
Views: 1083

Re: Need help with Lua + OOP

Thank you, Spiffy!

The isGlobalTidIn is just a function to handle Tile IDs in case TaleMap contains multiple tilesets. I will recheck it.
by Makubo
Tue Apr 18, 2023 12:44 am
Forum: Support and Development
Topic: Need help with Lua + OOP
Replies: 4
Views: 1083

Need help with Lua + OOP

Hi guys. For learning purposes I am trying to recreate the "Battle City" game from NES with LÖVE. And now I am faced with strange behavior of "objects". I will appreciate any help. Let me explain the project structure . Now there is only TileMap realization and game object struct...