Thank you for noticing, i guess i didn't notice that.
Search found 8 matches
- Sun Jun 16, 2024 3:36 pm
- Forum: Support and Development
- Topic: Help with Inventory system!
- Replies: 11
- Views: 4005
- Sat Jun 08, 2024 8:15 am
- Forum: Support and Development
- Topic: Help with Inventory system!
- Replies: 11
- Views: 4005
Re: Help with Inventory system!
if i understand your request, you need to put this code in inventory.lua -- ix = index x, iy = index y in table function inventory:removeItem(iy,ix) local stop = false for y=1,#self.arr do for x=1,#self.arr[1] do self.arr[iy][ix] = 0 break end end end any time you want to delete an item from table(i...
- Sun May 21, 2023 3:51 am
- Forum: Support and Development
- Topic: love.physics.setMeter() changes behaviour but not the size of drawn bodies
- Replies: 3
- Views: 1338
Re: love.physics.setMeter() changes behaviour but not the size of drawn bodies
s = love.physics.newRectangleShape( body, x, y, width, height, angle )
you are not attaching it to any body, and this is how i use meter:
meter = 10
love.physics.setMeter(meter)
world = love.physics.newWorld(0,100*meter,true)
you are not attaching it to any body, and this is how i use meter:
meter = 10
love.physics.setMeter(meter)
world = love.physics.newWorld(0,100*meter,true)
- Sun Apr 23, 2023 10:09 am
- Forum: Support and Development
- Topic: how do i get the current Frame in anim8
- Replies: 2
- Views: 919
Re: how do i get the current Frame in anim8
thanks!,it worked 

- Sun Apr 23, 2023 9:12 am
- Forum: Support and Development
- Topic: how do i get the current Frame in anim8
- Replies: 2
- Views: 919
how do i get the current Frame in anim8
so i am trying to get the current frame that is being drawn, but i don't know how to do that, i tried alot of things but nothing really works, getFrameInfo is just giving me error after error,plz help 

- Thu Mar 30, 2023 10:30 am
- Forum: Support and Development
- Topic: How do i change my map position without losing the pixle
- Replies: 4
- Views: 1451
Re: How do i change my map position without losing the pixle
no, thats not what i meant, thanks 

- Thu Mar 30, 2023 4:12 am
- Forum: Support and Development
- Topic: How do i change my map position without losing the pixle
- Replies: 4
- Views: 1451
Re: How do i change my map position without losing the pixle
Could you clarify what you mean by cutting the pixels? Do you want to move the colliders with the map or do you mean the brown tiles at the bottom not being drawn anymore? Please post a .love of your game with all the neccesary files to run it ^^ yea, the brown tiles are not drawn properly. Lovegam...
- Wed Mar 29, 2023 4:29 pm
- Forum: Support and Development
- Topic: How do i change my map position without losing the pixle
- Replies: 4
- Views: 1451
How do i change my map position without losing the pixle
hey, so i got a problem with changing the position of a map by drawing the map like: map:draw(0,10), the map is going down but the pixles are also cutting. how do i change the map position without losing its pixle. this is my code,plz help ^^ Screenshot_20230329-214035.png Screenshot_20230329-214134...