Search found 43 matches
- Sun Jul 02, 2017 5:34 am
- Forum: Games and Creations
- Topic: Need Critique on Tutorial Series on Making Arkanoid-type Game.
- Replies: 68
- Views: 32440
Re: Need Critique on Tutorial Series on Making Arkanoid-type Game.
I've finished the remaining parts of the tutorial: credits screen and packaging . https://love2d.org/imgmirrur/kRt7M5J.png?1 All in all I don't like how the Chapter 3 has turned out. My initial idea has been to discuss typical problems arising in game programming on real-life examples. However, most...
- Tue Jun 06, 2017 2:32 pm
- Forum: Games and Creations
- Topic: Need Critique on Tutorial Series on Making Arkanoid-type Game.
- Replies: 68
- Views: 32440
- Mon May 29, 2017 7:16 am
- Forum: Games and Creations
- Topic: Need Critique on Tutorial Series on Making Arkanoid-type Game.
- Replies: 68
- Views: 32440
Re: Need Critique on Tutorial Series on Making Arkanoid-type Game.
Regarding the GUI buttons, I think it's really helpful having a GUI container, something like: Ok. I've got the idea. IMO as long as there aren't many GUI elements, up to 5 - 7, it is possible to go without containers. On the other hand, in the part 3-16 on Final screen and Credits I have a code li...
- Sun May 28, 2017 5:22 am
- Forum: Games and Creations
- Topic: Need Critique on Tutorial Series on Making Arkanoid-type Game.
- Replies: 68
- Views: 32440
- Sun May 21, 2017 12:17 pm
- Forum: Games and Creations
- Topic: Need Critique on Tutorial Series on Making Arkanoid-type Game.
- Replies: 68
- Views: 32440
Re: Need Critique on Tutorial Series on Making Arkanoid-type Game.
I've updated two more parts in the wiki: Life and Next Level Bonuses and Random bonus generation.
This finally concludes the 6-part sequence on bonuses.
This finally concludes the 6-part sequence on bonuses.
- Mon May 15, 2017 9:19 pm
- Forum: Games and Creations
- Topic: Need Critique on Tutorial Series on Making Arkanoid-type Game.
- Replies: 68
- Views: 32440
Re: Need Critique on Tutorial Series on Making Arkanoid-type Game.
I think, I have an idea for another appendix: "How to continue working on a project if you are starting to lose interest".
Unfortunately, I find that I have very little to say on the subject.
Unfortunately, I find that I have very little to say on the subject.
- Mon May 15, 2017 9:14 pm
- Forum: Games and Creations
- Topic: Need Critique on Tutorial Series on Making Arkanoid-type Game.
- Replies: 68
- Views: 32440
Re: Need Critique on Tutorial Series on Making Arkanoid-type Game.
Haven't been posting progress updates in a while. Unfortunately, that's because there hasn't been much progress :( . Recently I've updated another part in the wiki; it's about bonuses that add multiple balls into the game. https://love2d.org/imgmirrur/XizvqXY.png?1 The first appendix has been includ...
- Sat Apr 15, 2017 9:33 am
- Forum: Games and Creations
- Topic: Need Critique on Tutorial Series on Making Arkanoid-type Game.
- Replies: 68
- Views: 32440
Re: Need Critique on Tutorial Series on Making Arkanoid-type Game.
I've updated one more part in the wiki: implementation of a "glue" bonus, which makes the ball stick to the platform.
P.S.: I've thought that I should start to add some images here to indicate what is going on.
P.S.: I've thought that I should start to add some images here to indicate what is going on.
- Sun Apr 09, 2017 1:25 pm
- Forum: Games and Creations
- Topic: Need Critique on Tutorial Series on Making Arkanoid-type Game.
- Replies: 68
- Views: 32440
Re: Need Critique on Tutorial Series on Making Arkanoid-type Game.
Ok, I'll keep that in mind when I get back to that question.Unfortunately, the advantage is lost when you manually calculate the centers of objects before each collision check.
- Sat Apr 08, 2017 9:36 am
- Forum: Games and Creations
- Topic: Need Critique on Tutorial Series on Making Arkanoid-type Game.
- Replies: 68
- Views: 32440
Re: Need Critique on Tutorial Series on Making Arkanoid-type Game.
I've updated two more parts in the wiki: 3-4: Spawning Bonuses 3-5: Bonus Effects In parts 1-03 -- 3-05 I've changed the collision detection algorithm to the one suggested by airstruck . The temporary tables are still there, though. To change representations of the game objects to get rid of these t...