Search found 10 matches
- Mon Dec 01, 2008 8:41 pm
- Forum: Support and Development
- Topic: image font problem?
- Replies: 2
- Views: 2808
Re: image font problem?
Ah right, thanks mike. I did play with that but didn't happen to try 0
- Mon Dec 01, 2008 7:42 am
- Forum: Support and Development
- Topic: image font problem?
- Replies: 2
- Views: 2808
image font problem?
Playing with fonts and created a two character image font. In my example between the "S" and "O" characters is an extra pixel of spacing where i dont expect any to be. I've attached my code.
- Sun Nov 30, 2008 10:44 am
- Forum: Support and Development
- Topic: Bring back readline!
- Replies: 16
- Views: 13987
Re: Bring back readline!
I was under the impression the config file was an lua file. After all its well suited to that purpose.mike wrote:Also: really sloppy of me to not allow for empty lines. The config files were always really small, but now that things are picking up I guess it's time to make them more epic.
- Tue Nov 25, 2008 10:50 pm
- Forum: Support and Development
- Topic: require"module" behaviour
- Replies: 8
- Views: 9261
Re: require"module" behaviour
Take this folder structure \temp \main.lua (contains require"module" line) \module.lua From my windows desktop dragging the folder temp onto love shortcut fails. From the DOS shell specifying the folder name fails > love.exe temp but this works > cd temp > love.exe . In all cases above usi...
- Tue Nov 25, 2008 9:00 pm
- Forum: Support and Development
- Topic: require"module" behaviour
- Replies: 8
- Views: 9261
Re: require"module" behaviour
Well maybe LOVE's package loader is broke. Or, the embedded Lua in love is broke.
require"module" is supposed to work.
require"module" is supposed to work.
- Tue Nov 25, 2008 11:26 am
- Forum: Support and Development
- Topic: require"module" behaviour
- Replies: 8
- Views: 9261
Re: require"module" behaviour
Lua as in not LOVE. Using the 5.1.4 command line interpreter to be exact.
- Tue Nov 25, 2008 7:23 am
- Forum: Support and Development
- Topic: require"module" behaviour
- Replies: 8
- Views: 9261
require"module" behaviour
I have a feeling LOVE has changed how package loading works. Unlike Lua it requires the filename with an extension. As i move my code to and from LOVE and Lua environments I keep having to change my code. In LOVE, require"module" fails to load module.lua In Lua, require"module.lua&quo...
- Sat Nov 22, 2008 6:04 am
- Forum: Support and Development
- Topic: Proper random number generation and radian/degree.
- Replies: 22
- Views: 27623
Re: Proper random number generation and radian/degree.
Im curious to know. What bad values?surtic wrote:Just a quick note - Lua's random number generator has problems with the first few numbers.
- Tue Nov 18, 2008 11:51 pm
- Forum: Support and Development
- Topic: default to default font
- Replies: 12
- Views: 10221
Re: default to default font
This really going into LOVE?! Seems like wasted time and space to support a hello world type program for those too lazy to type.
- Tue Nov 18, 2008 10:54 pm
- Forum: Support and Development
- Topic: suggested callback initialize()
- Replies: 3
- Views: 3621
Re: suggested callback initialize()
Will we see LÖVE more like a library rather than a framework?rude wrote:In the next version, you can choose to not use load/update/draw altogether, and work directly on the main loop.
Code: Select all
local love = require"love"
love.dosomething()