Search found 75 matches
- Thu Aug 01, 2013 7:50 am
- Forum: Support and Development
- Topic: Retain screen without love.draw and canvas
- Replies: 7
- Views: 6536
Re: Retain screen without love.draw and canvas
Yeah, I'll try. Thanks.
- Thu Aug 01, 2013 7:35 am
- Forum: Support and Development
- Topic: Retain screen without love.draw and canvas
- Replies: 7
- Views: 6536
Re: Retain screen without love.draw and canvas
OK.
I just thought it sometimes has thousands of print call since it a text and grid based interface.
I just thought it sometimes has thousands of print call since it a text and grid based interface.
- Thu Aug 01, 2013 7:27 am
- Forum: Support and Development
- Topic: Retain screen without love.draw and canvas
- Replies: 7
- Views: 6536
Re: Retain screen without love.draw and canvas
So my best bet is canvas?
- Thu Aug 01, 2013 6:58 am
- Forum: Support and Development
- Topic: Retain screen without love.draw and canvas
- Replies: 7
- Views: 6536
Retain screen without love.draw and canvas
It seems even if I copy love.run from source code and remove love.graphics.clear from code, the screen still loses after I minimize the window.
- Mon Jul 15, 2013 2:53 am
- Forum: Libraries and Tools
- Topic: mjpeg player
- Replies: 25
- Views: 18591
Re: mjpeg player
https://www.dropbox.com/s/j2mxmn7pafaqp ... ayerv2.zip
I had one. Though the size for a demo is too big.
I had one. Though the size for a demo is too big.
- Wed Jul 10, 2013 12:13 am
- Forum: Libraries and Tools
- Topic: mjpeg player
- Replies: 25
- Views: 18591
Re: mjpeg player
@jjmafiae
I'll be happy with that.
I'll be happy with that.
- Tue Jul 09, 2013 2:18 pm
- Forum: Libraries and Tools
- Topic: mjpeg player
- Replies: 25
- Views: 18591
Re: mjpeg player
Thank you Robin. Now I've updated the post.
- Tue Jul 09, 2013 7:04 am
- Forum: Libraries and Tools
- Topic: mjpeg player
- Replies: 25
- Views: 18591
Re: mjpeg player
can i use this in my commercial project if i credit you? I wonder the same, what license is this using? Kind of in a hurry, got a deadline for a gamejam at the end of the month. But honestly, video in LÖVE. This is the day of glory. Great job! Hmm, I'm not sure about license thing. It is not so muc...
- Tue Jun 25, 2013 1:49 am
- Forum: Libraries and Tools
- Topic: mjpeg player
- Replies: 25
- Views: 18591
Re: mjpeg player
I'm not quite familiar with thread. I thought single threaded forces the decoding process so it should be faster. I've tried threaded way, the fps jumps to 300 (screen refresh) but the decoder thread is too lazy when the main thread seems to have higher priority. ------------------- Edit* OH it seem...
- Mon Jun 24, 2013 6:38 am
- Forum: Libraries and Tools
- Topic: mjpeg player
- Replies: 25
- Views: 18591
Re: mjpeg player
It seems it got out of sync because it couldn't keep up with the framerate. It's a 30 FPS clip, and it ran in 20 FPS. When I lowered the resolution, it worked just fine. Yeah, that is still strange. Because current frame is calculted in this way: currentFrame = math.floor(audioTime*movieFps) It cou...