Search found 3 matches
- Fri Dec 02, 2022 5:03 pm
- Forum: Support and Development
- Topic: Best way to attach paddles to each other?
- Replies: 2
- Views: 1626
Re: Best way to attach paddles to each other?
Update - I actually think it sort of works, just only on paddles past paddle # 1 for some reason. :-O
- Fri Dec 02, 2022 4:00 pm
- Forum: Support and Development
- Topic: Best way to attach paddles to each other?
- Replies: 2
- Views: 1626
Best way to attach paddles to each other?
I'm working on a pong variant that makes the paddles add a layer when the player scores. The paddle detection is working perfectly for the first "layer", but on subsequent layers, the new shapes/fixtures don't seem to be working to detect collision like the first ones. My theory is that th...
- Sat Nov 12, 2022 6:21 pm
- Forum: Support and Development
- Topic: What do the parameters of Shape:testPoint do?
- Replies: 1
- Views: 1620
What do the parameters of Shape:testPoint do?
Hello, I'm implementing basic mouse click overlap for (convex) polygons. I have the polygon, now I just need to understand how to use testPoint(). The docs don't do an adequate job of explaining how exactly to use testPoint - what do the t- parameters do? Could someone provide the most basic example...