any plans to support multiple controls per button?
[' ']={"jump","airJump"} or (for joysticks)
[1]={"jump","airJump"}
and any plans to add left and right mouse button?
thanks!
Search found 29 matches
- Sun May 06, 2012 8:01 pm
- Forum: Libraries and Tools
- Topic: TLbind 1.3 - professional controls made easy (now w/ mouse!)
- Replies: 37
- Views: 55222
- Mon Apr 09, 2012 8:52 pm
- Forum: Support and Development
- Topic: require parent dir - sandboxing...
- Replies: 3
- Views: 2854
Re: require parent dir - sandboxing...
yes, thanks
a fake main with only
require "code/main"
do the trick
a fake main with only
require "code/main"
do the trick
- Mon Apr 09, 2012 7:51 pm
- Forum: Support and Development
- Topic: require parent dir - sandboxing...
- Replies: 3
- Views: 2854
require parent dir - sandboxing...
Hello,
i want this dir structur:
* code
** main.lua
* content
** maps
*** map1.lua
and it seems i cant require "../content/maps/map1"
any way around, i really dont want to put all content into code dir.
thanks!
i want this dir structur:
* code
** main.lua
* content
** maps
*** map1.lua
and it seems i cant require "../content/maps/map1"
any way around, i really dont want to put all content into code dir.
thanks!
- Mon Mar 05, 2012 6:20 pm
- Forum: Libraries and Tools
- Topic: TLbind 1.3 - professional controls made easy (now w/ mouse!)
- Replies: 37
- Views: 55222
Re: TLbind - making professional control schemes easy
how to bind left mouse button?
- Tue Feb 07, 2012 9:16 pm
- Forum: General
- Topic: Best libraries
- Replies: 5
- Views: 2755
Re: Best libraries
hump
SLAM (only on with caching soundData)
SLAM (only on with caching soundData)
- Tue Feb 07, 2012 4:14 pm
- Forum: Libraries and Tools
- Topic: Debug - A whole new way of debugging your game
- Replies: 106
- Views: 97029
Re: Debug - A whole new way of debugging your game
and event names "keypressed"
but still - love freeze
any one have code for 0.8.0?
but still - love freeze
any one have code for 0.8.0?
- Mon Feb 06, 2012 11:15 pm
- Forum: Libraries and Tools
- Topic: Debug - A whole new way of debugging your game
- Replies: 106
- Views: 97029
Re: Debug - A whole new way of debugging your game
seems not to work with 0.8.0?
my game just freezes
my game just freezes
- Thu Feb 02, 2012 1:36 pm
- Forum: Support and Development
- Topic: Collision Detection
- Replies: 4
- Views: 2519
- Mon Jan 30, 2012 6:15 pm
- Forum: Support and Development
- Topic: how to play one sound multiple times
- Replies: 10
- Views: 7704
Re: how to play one sound multiple times
thanks!vrld wrote:Slam already does this for you. In fact, this is kind of slam's pointgfreak wrote:i try to patch slam for this (only for static ones of course)nevon wrote:For sounds, you should load them once as sounddata, and then use that sounddata to create a new source when you need to play it.
- Sun Jan 29, 2012 2:25 pm
- Forum: Support and Development
- Topic: how to play one sound multiple times
- Replies: 10
- Views: 7704
Re: how to play one sound multiple times
thanks that what was what i want to hearnevon wrote:For sounds, you should load them once as sounddata, and then use that sounddata to create a new source when you need to play it.
i try to patch slam for this (only for static ones of course)