Search found 2 matches

by tsugiru
Sun Oct 16, 2022 10:43 am
Forum: Support and Development
Topic: Physics broken before the first world:update
Replies: 7
Views: 2563

Re: Physics broken before the first world:update

Thanks for answering everyone! You better not rely on the physics stuff being predictable. What do you mean? If I'm applying certain velocities to game objects, I'd expect them to be deterministic, how else would I make the game feel/play a certain way? You best bet is calling world:update(0) after ...
by tsugiru
Thu Oct 13, 2022 9:33 pm
Forum: Support and Development
Topic: Physics broken before the first world:update
Replies: 7
Views: 2563

Physics broken before the first world:update

Hello, I'm learning love2d and I've been tinkering with some things. There is one thing that confuses me, namely, it seems like physics properties like velocity (but also forces and impulses) have different effects when applied to entities before after the first `world:update`. Is there a reason for...