Search found 54 matches
- Mon Dec 01, 2008 10:38 am
- Forum: Support and Development
- Topic: Bring back readline!
- Replies: 16
- Views: 13987
Re: Bring back readline!
I think the config file makes sense, if it can be left out of the .love file and still work. That way i can actually edit it to change the behaviour of my game without "recompiling."
- Mon Dec 01, 2008 10:30 am
- Forum: Support and Development
- Topic: Windows!
- Replies: 2
- Views: 3281
Re: Windows!
LOVE uses SDL, which is (currently) only able to open one window at a time. I think you are out of luck until SDL is updated. Resizing should be possible though, but there probably needs to be a window-resize-callback function aswell so i guess it requires quite a few changes to LOVE
- Sat Nov 29, 2008 6:34 pm
- Forum: Support and Development
- Topic: Changing keyboard input into characters.
- Replies: 10
- Views: 9801
Re: Changing keyboard input into characters.
uh! investigate and expose. This sounds promising Personally, i couldn't get it to work myself, but maybe i was doing something wrong
- Sat Nov 29, 2008 12:28 pm
- Forum: Support and Development
- Topic: Contagion
- Replies: 12
- Views: 14767
Re: Contagion
Hey marcusp
I have a lot of programming experience (although lua is quite new to me) and this project is very interesting. I would love to see the game design document. Can you pm it to me?
I have a lot of programming experience (although lua is quite new to me) and this project is very interesting. I would love to see the game design document. Can you pm it to me?
- Tue Nov 25, 2008 10:16 pm
- Forum: General
- Topic: Chains the puzzle game
- Replies: 39
- Views: 28177
Re: Chains the puzzle game
I get "an unhandled win32 exception occurred in Agenoria.exe [4012]." (it is [1228] if i run chain.exe) You broke it :( EDIT: The old demo, when i finished the last level and clicked yes to go to the website, the game minimized... but i was running in full-screen, and now i cannot get back...
- Tue Nov 25, 2008 10:19 am
- Forum: General
- Topic: Typo in the documentation
- Replies: 5
- Views: 6282
Re: Typo in the documentation
There are quite a few typos in the docs
- Sun Nov 23, 2008 5:10 pm
- Forum: Support and Development
- Topic: Can somebody please explain to me setMask?
- Replies: 8
- Views: 6042
Re: Can somebody please explain to me setMask?
The box2d documentation will have a very good explanation of this (if i remember correctly), check it out
- Sun Nov 23, 2008 5:04 pm
- Forum: Support and Development
- Topic: Proper random number generation and radian/degree.
- Replies: 22
- Views: 27623
Re: Proper random number generation and radian/degree.
I too have read (I believe in Lua documentation) that the first value is indeed not random and should be popped! As surtic states, this is clearly a problem for (at least some users).
- Thu Nov 20, 2008 10:25 am
- Forum: General
- Topic: LÖVE Formats
- Replies: 32
- Views: 38020
Re: LÖVE Formats
qubodup, you're right, gif was patented, but it has expired now.
In order of likely use:
mp3, wave, ogg, midi.
png, jpg, tga.
In order of likely use:
mp3, wave, ogg, midi.
png, jpg, tga.
- Wed Nov 19, 2008 4:12 pm
- Forum: General
- Topic: LÖVE Formats
- Replies: 32
- Views: 38020
Re: LÖVE Formats
I'm not an open source fundamentalist. Extremely many people use MP3, and I would say it is still the de-facto standard, although maybe diminishing. It is a loss of quality and waste of time to have to convert music you can get in MP3 just because you want to keep the software "clean." Now...