Search found 27 matches

by pyxledev
Tue Jul 23, 2024 4:43 pm
Forum: Support and Development
Topic: Only Packaging Some Files in the .love File?
Replies: 3
Views: 3365

Only Packaging Some Files in the .love File?

I was wondering if there was a way to package only the necessary files in the .love file (e.g. script files) so that the large sound & image files would be left out. Because I just find it weird that everything about the game is compressed down to an exe file, which makes it around 50MB in my ca...
by pyxledev
Tue Jun 18, 2024 8:28 am
Forum: Support and Development
Topic: Adding Sensivity to a 2D Game?
Replies: 3
Views: 1573

Re: Adding Sensivity to a 2D Game?

I think love.mousemoved callback might work better for this purpose, since you're interested in receiving updates on how much the mouse moves on x and y axes whenever inputs are polled (see love.run for example when event polling happens), and applying a multiplier on it. This way, you could just k...
by pyxledev
Mon Jun 17, 2024 3:51 pm
Forum: Support and Development
Topic: Adding Sensivity to a 2D Game?
Replies: 3
Views: 1573

Adding Sensivity to a 2D Game?

Basically, I want to add a sensivity option that would allow the mouse cursor to move in higher speeds. It might sound weird for a 2D project, but my game is a top-down shooter and you may sometimes need to move your cursor faster. It might be an enemy coming up from the top left, or just the fact t...
by pyxledev
Tue Jun 04, 2024 4:29 pm
Forum: Libraries and Tools
Topic: [library] shine - post processing effects for everyone
Replies: 27
Views: 50448

Re: [library] shine - post processing effects for everyone

this made my day dude, thx so fricking much
by pyxledev
Sat Aug 19, 2023 6:50 pm
Forum: Support and Development
Topic: How to Scale UI Dynamically?
Replies: 7
Views: 2252

How to Scale UI Dynamically?

Hey everybody. Recently been wanting to implement a way to scale up the UI on my game, because it stays the same size no matter the screen dimensions. Here is a clip from ThinMatrix, which is exactly what I want: https://i.ibb.co/StQRVCn/ezgif-2-b8d1487f65.gif And here is a photo from my game: https...
by pyxledev
Wed Apr 19, 2023 6:16 am
Forum: Games and Creations
Topic: Block Dash - Version 1.2.0 Showcase & Changelog
Replies: 10
Views: 5217

Re: Block Dash - Version 1.2.0 Showcase & Changelog

It still felt super hard and I only got to wave 2 and 440 points or so. Maybe I suck? :roll: I was basically running backwards with some strafing and sometimes dashing. My record is 910 in hard mode, you get better over time I guess :) There should be indicator when dash is ready. I'm thinking of a...
by pyxledev
Wed Apr 19, 2023 3:49 am
Forum: Games and Creations
Topic: Block Dash - Version 1.2.0 Showcase & Changelog
Replies: 10
Views: 5217

Re: Block Dash - Version 1.2.0 Showcase & Changelog

Not a fan of using mouse and keyboard at the same time so i cant really play it anyway. Well, I could add auto aim as a second way to play, but that could ruin the game, as aiming is also an important aspect. What can I do to help you and people like you? Any ideas? I was thinking about adding game...
by pyxledev
Wed Apr 19, 2023 3:46 am
Forum: Games and Creations
Topic: Block Dash - Version 1.2.0 Showcase & Changelog
Replies: 10
Views: 5217

Re: Block Dash - Version 1.2.0 Showcase & Changelog

Bigfoot71 wrote: Tue Apr 18, 2023 8:03 pm
Oops, forgot the print lol

Should I add key binding support or replace isDown() functions with isScanCodeDown()? The second option seems cheaper and better to me.
by pyxledev
Tue Apr 18, 2023 6:00 pm
Forum: Games and Creations
Topic: Block Dash - Version 1.2.0 Showcase & Changelog
Replies: 10
Views: 5217

Block Dash - Version 1.2.0 Showcase & Changelog

https://i.ibb.co/xG11ybc/ezgif-2-ca212bcfcc.gif Hello everyone! It's been quite a while since I posted anything about Block Dash to this forum and the game's been changed and improved ever since, so I wanted to post a topic here regarding all of the changes Version 1.1.0 and Version 1.2.0 brought. ...
by pyxledev
Tue Apr 18, 2023 3:08 pm
Forum: Games and Creations
Topic: Block Dash 1.0 is Out Now!
Replies: 11
Views: 6700

Re: Block Dash 1.0 is Out Now!

Then, depending on the resolution of the window, the display is centered and black bands are placed where necessary to always keep the same field of vision. Thought about working on that, but ended up liking the current system more. I really wanted the window to be resized to anything, and didn't w...