Search found 3 matches
- Thu Jul 14, 2022 8:08 pm
- Forum: Support and Development
- Topic: applyLinearImpulse error on player.lua
- Replies: 6
- Views: 2228
Re: applyLinearImpulse error on player.lua
Thank you again, I followed your recommendations and I have this code working. I appreciate your comments, definitively I will be reading more on how classes work in Lua. In Main.lua WF = require("windfield") require("player") function love.load() World = WF.newWorld(0, 0, true) ...
- Wed Jul 13, 2022 2:18 am
- Forum: Support and Development
- Topic: applyLinearImpulse error on player.lua
- Replies: 6
- Views: 2228
Re: applyLinearImpulse error on player.lua
Thank you. I really appreciate you both have taken the time to write this magnificent and detailed responses, you have made me really want to be part of this community and keep learning Lua and Love2d. I'm going to read more about how the concept of classes work in Lua, I see is not an easy topic bu...
- Tue Jul 12, 2022 8:35 pm
- Forum: Support and Development
- Topic: applyLinearImpulse error on player.lua
- Replies: 6
- Views: 2228
applyLinearImpulse error on player.lua
Hi, I'm starting to learn love2d and I'd love (pun intended) it if somebody can help me to understand this. I'm using windfield from a327ex. (https://github.com/a327ex/windfield) If I create only one file named main.lua containing all logic, everything goes well, the problem is if I want to create o...