Search found 4 matches
- Fri Jun 03, 2022 7:45 pm
- Forum: Support and Development
- Topic: Display whole map at end of game
- Replies: 3
- Views: 1432
Re: Display whole map at end of game
Thanks milon will give it a try
- Fri Jun 03, 2022 5:31 pm
- Forum: Support and Development
- Topic: Display whole map at end of game
- Replies: 3
- Views: 1432
Re: Display whole map at end of game
Figured it out Draw full screen outside the camera still want to figure out how to centre the image function love.draw() if gameOver then love.graphics.scale( math.min(screen.h / screen.mapH, screen.w / screen.mapW ) ) gameMap:drawLayer(gameMap.layers["Ground"]) gameMap:drawLayer(gameMap.l...
- Fri Jun 03, 2022 3:23 pm
- Forum: Support and Development
- Topic: Get Width and Height of STI (Simple Tiled Implementation) map
- Replies: 2
- Views: 4088
Re: Get Width and Height of STI (Simple Tiled Implementation) map
gameMap = sti('maps/testMap.lua')
mapW = gameMap.width * gameMap.tilewidth
mapH = gameMap.height * gameMap.tileheight
mapW = gameMap.width * gameMap.tilewidth
mapH = gameMap.height * gameMap.tileheight
- Fri Jun 03, 2022 3:05 pm
- Forum: Support and Development
- Topic: Display whole map at end of game
- Replies: 3
- Views: 1432
Display whole map at end of game
Hi I followed the Callacades tutorial on Love2d Basics (https://youtube.com/playlist?list=PLqPLyUreLV8DrLcLvQQ64Uz_h_JGLgGg2) I added some coins to collect and each disappear as collected. At the end of the game I want to zoom out to show the whole map. Map is created in Tiled with 2 Layers gameMap ...