Search found 4 matches
- Fri Mar 11, 2011 3:00 pm
- Forum: Libraries and Tools
- Topic: Real3D - A 3D Rendering Engine in LÖVE
- Replies: 11
- Views: 13741
Re: Real3D - A 3D Rendering Engine in LÖVE
I've re written it completely now. I got proper Matrix functions, allowing me to do pretty much anything related to 3D. Possibly making a new thread, as it's COMPLETELY new. =3
- Sun Feb 13, 2011 7:46 pm
- Forum: Libraries and Tools
- Topic: Real3D - A 3D Rendering Engine in LÖVE
- Replies: 11
- Views: 13741
Re: Real3D - A 3D Rendering Engine in LÖVE
I've updated it, and created a good shader. Along with other things, the engine is coming along quite good. It's extremely easily to create new cubes, and even other polygons. I also made a z-buffer, as my array of surfaces tends to be quite random. xP When I'm pretty much done with it, I will re wr...
- Sun Feb 13, 2011 1:10 am
- Forum: Libraries and Tools
- Topic: Real3D - A 3D Rendering Engine in LÖVE
- Replies: 11
- Views: 13741
Re: Real3D - A 3D Rendering Engine in LÖVE
Woah, that dice thing certainly is something. But now that I think about it, casting shadows on only once surface would only require me to raycast the corners, and draw a simple polygon. =) Meaning I'll be adding shadows as well. =D
- Sat Feb 12, 2011 10:17 pm
- Forum: Libraries and Tools
- Topic: Real3D - A 3D Rendering Engine in LÖVE
- Replies: 11
- Views: 13741
Real3D - A 3D Rendering Engine in LÖVE
I am developing a 3D rendering engine in Love, and it's going very well. It can render any form of 3D polygon and rotate it at any angle. I haven't made lighting or good shading for it yet, but soon to come. Though once I have those two, I will build a nice system to manage cubes and other polygons ...