Search found 157 matches

by marclurr
Thu Dec 19, 2024 7:11 am
Forum: Support and Development
Topic: Issues with 3D graphics and Artifacting in love2d
Replies: 4
Views: 747

Re: Issues with 3D graphics and Artifacting in love2d

I wasn't able to see any artifacts that looked like sparks but when i set the line mode to rough it sometimes looked like line segments were extending too far. I changed the code to make three calls to love.graphics.line and this didn't produce the problem. There may be some quirks with the polygon ...
by marclurr
Thu Dec 19, 2024 12:04 am
Forum: Support and Development
Topic: Issues with 3D graphics and Artifacting in love2d
Replies: 4
Views: 747

Re: Issues with 3D graphics and Artifacting in love2d

This is the main problem. Look closely, you're not squaring the z component correctly. l = math.sqrt(normal.x * normal.x + normal.y * normal.y + normal.x * normal.z) But you're also calculating the cross product slightly wrong, though you've compensated by negating the incorrect value so it actually...
by marclurr
Mon Dec 16, 2024 7:27 pm
Forum: General
Topic: x,y coordinates bottom right corner
Replies: 1
Views: 676

Re: x,y coordinates bottom right corner

If you're drawing directly to the window, the bottom right will be window (width - 1, height - 1). You can get them using love.graphics.getWidth/getHeight. The default window size is 800x600.
by marclurr
Sat Dec 14, 2024 7:11 am
Forum: General
Topic: Retro handheld consoles anyone?
Replies: 31
Views: 19127

Re: Retro handheld consoles anyone?

scorelessmusic wrote: Sat Dec 14, 2024 12:00 am I got the R36S running the community build of ArkOS. The .love bundle runs without any fuss but could also be dependent on what you're doing with the code.
By this do you mean that Löve was pre installed with the with the community build?
by marclurr
Fri Dec 13, 2024 11:51 am
Forum: General
Topic: Retro handheld consoles anyone?
Replies: 31
Views: 19127

Re: Retro handheld consoles anyone?

I'm also interested in which OS your using. I tried to run one of my games on my RGB30 a while back but didn't get anywhere. It's running the default JelOS IIRC.
by marclurr
Sat Dec 07, 2024 7:21 pm
Forum: Support and Development
Topic: Using ImageData:setPixel for non rgba8 ImageData types
Replies: 2
Views: 963

Re: Using ImageData:setPixel for non rgba8 ImageData types

It needs all the parameters and the underlying implementation ignores the superfluous ones if necessary.
by marclurr
Tue Dec 03, 2024 5:42 pm
Forum: Support and Development
Topic: i cant get my image to move with my arrow keys
Replies: 3
Views: 1097

Re: i cant get my image to move with my arrow keys

Can you show us the error?
by marclurr
Mon Dec 02, 2024 4:15 pm
Forum: Games and Creations
Topic: Space Escape
Replies: 6
Views: 1614

Re: Space Escape

Congrats on the milestone! Looks interesting I'll have to give it a go this evening. I've managed to renege on my plan to release something on Steam for about the fourth year on the trot now but it's always inspiring seeing other people do it :) Do you have any ideas for your next project or just go...
by marclurr
Sat Nov 23, 2024 8:33 pm
Forum: Support and Development
Topic: quad resize
Replies: 5
Views: 1246

Re: quad resize

You mean you want to draw it at a custom size? Use the sx and sy parameters of the draw function. You'd need to work out the correct fraction of the true size to make it 50x50px (in this case 50 divided by 64, or 0.78125). You should really get comfortable reading the documentation, finding this kin...