I hope so Came to Love2D for the sole reason that Flash+AS3 got too inefficient and limited. Before even stepping it up to 1080p HD resolution!
Eitherway, i tested yestaday and just the love.exe demo screen seemed to utilize the GPU for drawing, so it can't be worse
Search found 4 matches
- Sun Feb 06, 2011 10:03 am
- Forum: General
- Topic: Flexibility in project
- Replies: 9
- Views: 4563
- Sun Feb 06, 2011 9:37 am
- Forum: General
- Topic: Flexibility in project
- Replies: 9
- Views: 4563
Re: Flexibility in project
Thanks for the quick response those functions are just what i need, but clearly require some testing to get to know how to make them function correctly.
Eitherway, i'll get back to making the scaling work correctly once i get a bit more done on the actual content.
Eitherway, i'll get back to making the scaling work correctly once i get a bit more done on the actual content.
- Sun Feb 06, 2011 8:17 am
- Forum: General
- Topic: Flexibility in project
- Replies: 9
- Views: 4563
Flexibility in project
Imagine Conway's game of life. mhhhm, good, now imagine that whenever something hits the border, everything on screen would be rescale by 0.5(as in zoom out), and it would continue running. But how would you do this? You could ofcourse have an array, but then how would you go about implenting not on...
- Sun Feb 06, 2011 7:47 am
- Forum: General
- Topic: What Languages Do You Know?
- Replies: 45
- Views: 24837
Re: What Languages Do You Know?
HTML and CSS, PHP with MySQ, AS3(Flash) and quite some odds and ends in most other languages